I was noticing something weird. In Nepal I won first round with Roadhog and the second one with D.va, but the win didnt raise my win rate with those characters. However in Busan, I lost the first round with Ashe and the second one with S76, but in this case my win rate was lowered. Why?
So here is my question, How is win rate character calculated?
Apperently the method ignores the wins and counts the loses, obviously this became unfair, because winrate will be lower than the original. But I hope there is some hidden mathematics.
I don’t know how it’s done in OW2, but in OW1 they did it based on the amount of time you played a character. I think in 10 minute increments.
So, like, in this example, if you won each round in under 10 minutes, it wouldn’t raise your winrate. But it would count for say, 7 minutes of a won game. So, if you play those character for 3 minutes in another round and win, it will count as a full 100% win rate for those characters. Do you know what I’m saying?
And I’m not sure that’s exactly how it works, but it was something like that for OW1. And it make sense to do it that way, because otherwise you could just switch to every character in a round, and get like 100% win rates.
No, I dont understand. Sounds like a contradiction
In order to get one full win, or one full loss, you have to have played that character for 10 minutes in rounds that you either won or lost.
So, you have 7 minutes counted towards a win. If you play that character for another 3 minutes in a round you win, you will have 1 full win counted towards that character.
You don’t understand that?
It is something like per round winrate.
I had 10-0 competetive run with Soldier76 which resulted in like 91% winrate. Pretty sure because I didnt win all the rounds
So, you are telling me that if I surrended and let enemy win in less of 10 minutes, that match won’t count?
No. It will count as a loss for however many minutes you played that character for. So like, if you played the character for 7 minutes and lost, you would have 7 minutes counted towards a loss. If you play another round with that character for 3 minutes and lose, then you have one full loss for that character.
So, let’s see if I understand. For example, let’s suppose I use soldier76. I won 3 games in 3 minutes and 20 seconds. The fourth game I lose in 10 minutes.
Is my winrate 50%?
Yes. At least that’s how it worked in OW1. I don’t know if they changed it for OW2, but I haven’t seen them mention anything about it.
Otherwise you could just switch to soldier 76 for the last minute of every game you win, and sym, and torb and blah blah, and have 100% win rates with all characters.
That is a pretty bad way to calculate win rate…
To be honest I would pass of you some year ago…
But, with the current state of Blizzard seems totally legit, for a while I will try to test your theory or suggestion how would work OW2
I’m just telling you how it worked in OW1. It’s not a theory. They explained it somewhere but I’m too lazy to look it up.
And again, I don’t know how it works for OW2. But, I wouldn’t be surprised if it’s bugged, or they changed it, or anything at this point.
I was testing and that $#%&@ is bugged