How is hanzo a "no skill hero"

Okay. I guess you would rather play “I’m right, you’re wrong.” instead of having a discussion. Unless you want to stop acting like that, go ahead and leave.

Geoff Goodman is one of the developers. :man_facepalming:

https://us.forums.blizzard.com/en/overwatch/u/GeoffGoodman/summary

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i will if you format the link better, are you gona do that, it just google searches for me instead of going directly to the page, can you give me the whole link and put a space instead of removing part of it?

Btw you don’t even know if that really was dev my friend

yes i do it was literally said by Geoff as you and i can easily confirm by clicking on the quote and going to the post where geoff says so

you can claim “well thats not really geoff” but thats ridiculous and tbh the gullible thing would be to believe you

like duke says

i guess that too, but if you do end up actually wanting to have a discussion ill be here

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Occam’s razor my friend. There are two possible answers being provided. Either A) we assume the Geoff himself posted a response to the old “Hanzo shoots logs” memes that prove otherwise or B) we assume that some other person who isn’t Geoff was instructed to use his account to post some random thing to contradict the meme with the intent to deceive. The least assumptions here would be A and that the meme is just a meme.

See above.

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That’s exactly my point.

how is that your point

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I suggest you to read back and reply to my post with the link. Look at it, and ponder upon the concept of quality and quantity of information. You know we are in the 21st century, not medievel times of “the Pope is infallable you heretic, this is what he said” :smiley:

He is not a no skill hero. His new abilities lowered his skill a LOT but he still takes skill to play effectivley.

"HOW IS HANZO A “NO SKILL HERO”
…because ppl got killed by hanzo too often this season and they need to vent.
it’s not too difficult to understand.

Please dont try to argue with those ppl… it’s a waste of your time and it’s not worth it.

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Alright, you can leave. I’m not going to even try to have a discussion with someone who would openly refute any information regardless of its clarity or truthfulness.

They have no reason to lie about something like that, so who’s to say that they did? No-one. All you are doing is forcing an unneeded lack of trust in this information into the mix. Without this bit of knowledge, there is virtually no basis to any of this talk.

Why do you think people called hanzo’s arrows log sized in the first place? They didn’t know any better, and wanted a reason to complain.

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so i tried to edit the link so it actually goes somewhere again but i failed

you need to provide a usable link if you wana base your argument so heavily on it

There are also Youtube videos about how the moon landing was faked, or how the Earth is flat, or that pizzagate nonsense.

But no we’re all just drinking the Blizz kool-aid, and #thetruthisoutthere, right buddy? Oh hey, your tin-foil hat is looking a bit crooked, did the lizard people get you?

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I’m of the mindset that no character is ever a no-skill hero. Every character has a distinct set of variables that they have to focus on, and while some characters may have more mechanically inclined elements, it balances out by making positioning and teamplay elements far more important for the other characters. Mercy is just as skilled as Genji, Bastion is just as skilled as Zarya. They’re just focusing on completely different gameplay elements. This isn’t to say that a character would be overpowered or not, however.

That being said, personally, and this is coming from a person who most plays Mercy/Lucio/Zen (i.e heroes with slow/moderate speed projectiles), Hanzo feels extremely forgiving as a projectile character. I’ve played him quite a bit in DM and once or twice in comp to great success, although I’m not a fan of playing DPS - just isn’t an enjoyable playstyle for me.

You’ve got an extremely high alpha, capable of oneshot headshotting the majority of the cast, or at the very least doing quite a bit of damage very quickly. It’s not like Hanzo requires pixel-perfect precision anyway, so merely aiming at roughly upper chest height is enough to accidentally get headshots on the majority of characters.

His new Storm Arrow ability takes what little skill was required to land a scatter and removes even that, while also giving him incredible CQC damage. It’s an ability that’s extremely forgiving by giving high damage follow up shots with an extremely low TTK.

Even his movement - the minor downside to Hanzo was that if dived, he had difficulty moving away in the majority of situations. Now with the leap, combined with his old wallclimb ability, he’s more difficult to dive while still retaining some incredible CQC capabilities as well as with range.

Said all that to say this, there’s a thousand variables that go into how each character is played in Overwatch. Effectiveness at range, alpha damage, movement capabilities, team cohesion, positioning, utilities, so on and so on. What they’ve done with Hanzo is remove the vast majority of the danger to playing outside of Hanzo’s intended role.

Hanzo is no longer punished for playing CQC, something that used to be his weakness. In fact, he’s almost more effective in that range to guarantee the shots connect.

Hanzo is no longer punished for poor positioning. He now has two incredibly powerful movement abilities - one of which is completely independent from his own positioning, giving it far more flexibility.

Hanzo is no longer punished for missing shots, due to Storm Arrow being on such a short cooldown.

Hanzo’s arrow velocity buff means that he’s far more capable of fulfilling a hitscan role (i.e. anti-pharah, specifically), due to shots ending up closer to center mass.

Again, I don’t think that any hero is a ‘no skill hero’. Personally I think that anybody that claims that x or y hero is a no skill hero is just having ego problems because they want to feel superior to someone else. But Hanzo is a strange case where his downsides are now nearly nonexistent, making him a must pick character in the vast, vast majority of circumstances. Due to this, he’s a much easier character to play at the moment as his playstyle no longer revolves around trying to avoid his weaknesses.

I think once we see some balance tweaks to change up Storm arrow a bit to be less of a CQC destroyer, he’ll be in a much better place. Right now he feels like Mcree 1.0.

“.” <— here is the character you need ti insert. Roflmao :smiley:

where?

.vignette.wikia.nocookie net/cswikia/images/f/f0/Hitboxes_comparison_old_new.png/revision/latest?cb=20160909175548

didnt work

you are seriously providing a unusable link telling people to read it cause it proves all ur stuff and then being a condescending poopyhead abt it when people ask you to make your link usable? lol

people get used to the game a certain way…then something comes along and it “ruins” that thing theyre used to…

hence…

moira broke the game
new sombra broke the game
new hanzo…breaks the game
brigitte…breaks the game…
new symmetra will break the game ( i guarantee it)
hero 28 will break the game
new torb will break the game

people are so allergic to change its hilarious…

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Like so

vignette.wikia.nocookie.net/cswikia/images/f/f0/Hitboxes_comparison_old_new.png/revision/latest?cb=20160909175548

80% of the time he just spams arrows in your general direction and gets a cheap kill or he just leaps in your face and starts rapid firing, and when he’s low on health what does he do? yes he leaps away and wall climbs out like the coward he is

i really dont believe you can get very far with this strategy? There are other things that hanzo needs to do to reach his full potential

ah thanks i dont know what this hitbox has to do with his argument but ty!

Ana projectile is smaller.

Exact hitbox examples with this argument? Nothing obviusly :smiley: