How fair is a match where the range is Diamond 4 - Master 4

I would like a 2 minute explanation of how is it fair for me to spend my time trying to win a unwinable match.

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Could you explain what exactly would make a match like this “unwinnable”?

Also, thats normal grouping range. What even is the problem here?

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That’s a pretty fair range. I’m around that range too, and I’d say the biggest thing would be just to keep team morale up and try to be coordinated. If you trust your comms that might help, but the biggest thing is just to play as a team. There’s not a huge discrepancy between any Diamond rank and low Masters.

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much of overwatch is a respawn simulator this day in age.

open q qp even if a person swaps all the time, turns into a mush fest.

thats what happens when a talentless company like microsoft buys out game companies and guts the mechanics.

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I’ve had Masters 2 to Diamond 4 before. :slight_smile:

No one on my team was Master’s, the enemy team had 2, though lmao

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Diamond 4, Master 5

How fair is a match against a toddler and a teenager?

There a significant differences between Master and Diamond, I would argue much bigger than Plat and Diamond.
The playstyle already shifts dramatically in Diamond

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That range is even smaller.

And thats no answer to my questions.
I’m still confused on what makes these matches unwinnable.

Only Diamond 2 allowed to play vs Master 4
Diamond 4 is like sitting with Plat players

While I understand d4 to m4 is normal rank range I feel like the difference between a diamond and masters player is pretty wide. If its like gold to plat or plat to diamond is still pretty close.

But, like, where does this end?

People constantly say “there’s no difference between x rank and y rank” so… What? Is bronze the same as GM? Because that’s the only place this logic leads.

If a master 4 player isn’t different from a diamond 4 player, and a diamond 4 player isn’t any different than a plat 4 player… By this logic there’s no difference between a bronze and a GM.

That’s obviously not true. At the higher ranks such as diamond and above, there is a huge difference between diamond 4 and master 4. For the low ranks, the discrepancy is much smaller and pretty inconsequential. I’m a gold player but I can hold my own in plat, been floating around high gold-mid plat for a while. But I wouldn’t even dream of being able to tango with a high diamond player. Let’s be real here.

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The guy literally said “not a huge discrepancy”. That means there is a discrepancy.

where do y’all even find all that straw

But the discrepancy is much bigger than he likes to admit.
Even if we say the skill difference is small, than the skill difference between bronze and diamond is not really that big, which is of course just plain wrong.
You already see the massive difference between a mid plat and a mid diamond, if you then go up against mid master you will realize pretty quick that it’s a big jump.

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The straw, or… Rope/chain/easily graspable long object, is that they’re arguing that the discrepancy isn’t enough for a WHOLE AHH rank to be any different from the one before or after it.

That’s true for low ranks, but the higher up you go, the steeper the mountain gets. OP has a very good point.

As a gold player I don’t really have an excuse to complain about matchmaking because of what I’ve just said. But at the high end of competitive, I’d expect a little more fairness ngl. A whole rank discrepancy in a match isn’t acceptable at above diamond imo!

But hey, I’m gold and I gave up climbing. I don’t play that high up so I don’t really care all that much. XD

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You would have a point… if it just were Diamonds vs Masters.
But thats not how it works.

A match isn’t just unfair because different levels of players are in it.
Otherwise wide-matches would have never be been added into the game.

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Iirc, this was added to the game to facilitate players who have significant skill/rank discrepancies stacking together.

Imo? This should not have been added. It destroys competitive integrity just because people want to play with Thier friends… and, dare I say it; boost Thier friends. I personally would’ve preferred a “solo only” comp queue.

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How so?
People not actively queuing into it are not affected at all.

Not really easier than in normal ranked.
You gain less SR, and unless your smurfing, you don’t really have a big advantage. (At which point you could just smurf and boost in normal queue).

But my point was, even in wide-queue, matches can still feel somewhat balanced, even with big rank disparities.
Almost like having people with different ranks in one match doesn’t make matches “unwinnable” or “unplayable” on it’s own…

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Someone who is higher ranked or smart enough and knows how to exploit the rank disparity can get an advantage and that is very much doable.

This is why it is problematic. You can play the metagame and abuse the introduced weakness if you have the skill and the knowledge

Care to explain how?

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Yea sorry. 600 SR range is worlds apart, especially within diamond-grand master range.