So I made a smurf account did the 5 dps placements and got 2199 then won a game and I’m 2330 (I don’t know how I got 131 sr for a single win) and I’m like 1600 on my main account why am I gold on my smurf and not silver?
Once you play more games you will definitely go down (or up) to the rank you deserve. The initial placement system is really bad in overwatch, almost everyone starts in gold, and if youre lucky plat. New players are being misplaced terribly which is what kind of sucks for those ranks. You do not have 100% impact on your wins and losses, not even 50% unless youre really that far from your rank, but once you play a high multitude of matches, you will start to see the rank at which you are skilled.
Pretty sure it doesn’t tbh
Not to make fun or anything, but it feels like the only people who ask this are in bronze, sometimes silver. The awareness is very low, both in playing the game and how the ranking system works.
Playing on a new account, your first placement matches will be somewhere in high gold/plat. Once you finish your placements, the game will still try to figure out where you belong. So the SR you gain or lose will be high. Play 20-30 more competitive games. Then tell us where you are.
I tend to think mmr works like spm did in cod. The higher you get it the more competent the players become.
I got gold on tank recently and everyone’s a complete bot at the game and 9/10 times someone disconnects lol. But thanks for the info
First of all, you didn’t make a “smurf” account, you made a second account. Smurfing is intentionally playing in a lower skill tier; you’re not doing that.
The first couple of games after you place put you in an “adjustment” period. You’ll gain/lose more SR for these games than you normally would.
You placed gold, likely because in starting this second account, you’ve been playing the game more. Spending a few days grinding quick play wins, where you aren’t tilting off the face of the earth every time you lose a fight, will help you improve at the game. And honestly, this is the biggest difference I see between Gold and Silver players: Gold players continue to try to win until the very last fight. Silver players tend to tilt and say “gg” in all chat after losing one or two fights.
One of two things will happen next: You’ll either climb on both accounts, because your skill level (and possibly your attitude, as I mentioned) has improved. Or you’ll drop on both accounts, because it hasn’t.
I did the same thing. Got really stuck in low silver for a couple seasons, bought a new account, placed high gold. Ended up climbing on my original account almost to the same rank within a season.
Just a question because you seem knowledgeable, do you gain more SR when you are on a winstreak or is that a myth?
They removed streak bonuses.
Everyone’s a bit he says…
I’ll look for you on the battlefield…
qp mmr is win 1 game = gm lose 1 game = bronze lol
Or the third thing: Both accounts reach 50/50 win rate at roughly 2500sr appart, for no apparent reason other than mmr lock-in, over-fitting, over-convergence, lack of proper resets, and non-placement between seasons . You can absolutely have accounts dialed in at entirely different ranks as the matchmaker goes about finding 50/50 matches.
Unfortunately that is not correct…
I’m only plat but I can climb any account to my average SR 2500-2750 SR.
The MM doesn’t hold people back. People hold people back.
What will likely happen to this guy is… Now that he’s been playing on his alt account——
Assuming he continues to improve, he’ll play on his main account and it’ll eventually climb to where his alt account is…
Alternatively… If he hasn’t improved, then he will fall to where he currently is until he improves…
They would have to improve faster than the rate of ladder collapse. There is a massive population decline right now. The ranks are imploding and the multiple burner account “go next” friction is rampant. Just the sheer lack of mobility alone, is enough to stop tryharding and/or caring about every single win.
When you can only win 2-3 matches a night (as dps, between cancels and leavers), and most of those have mmr antagonists in them, you’re just not going to ezwarp up to your nominal rank.
There is an actual escape velocity required for climbing, that is entirely different than just cruising at high altitude. And most of the climbing skill isn’t even real overwatch skill - it’s clever use of LFG/friends/boosters/groups, avoiding throwers, trolls, adding and queue dodging smurfs, sniping bad stacks, etc. The original metagaming.
That is something I will agree with you on…
The more smurf accounts are created (the OP doesn’t understand what a smurf account is I don’t think), it actually throws off the statistics in terms of what is considered “average” for the player base (assuming that account sits idle in gold, IE isn’t climbed but isn’t thrown).
The requirement to achieve a certain SR increases as the mathematical average of the player base around that SR requires certain levels of performance.
But the MM tries to push that account out of the gold tier if it is played on because no “actual gold” player is going to maintain a 6/1 K/D across 4 hrs of play on any hero…
I played with u on eichenwalde! I played rein
Basically, the game determines your MMR based on purely mechanical skill. We don’t know the criteria it uses, but it’s probably something like the amount of heals done (for supports), the amount of deaths, etc.
Then the game makes sure that your SR corresponds to MMR. If your SR is below the level calculated based on the MMR, you’ll get unloseable games (70% win probability) until you’re at the right level. If your SR is higher than your MMR then you’ll get a string of unwinnable games (70% loss probability).
Your only chance to climb up is to improve your mechanical stats.
I don’t like the term un-winnable. Every game of Overwatch is winnable. However… If you put a gold DPS into a 2800 avg SR game, do you honestly think a gold 2350 avg SR will perform…?
The answer is no… And they shouldn’t.
For a lot of heroes those aren’t mechanical stats. Mechanical stats are accuracy % and hidden stuff like actions/minute. Heals or deaths/10 and the like are more in the macro/gamesense category than micro/aim.
I can’t I’m on xbox and you are pc