Low damage, hard to coordinate with randoms and he has basically no ultimate. Pellet damage back to 6 instead of 5, CC immunity on block and a new ult would be my wishes
Had more fun on Ram today, that’s for sure.
He’s annoying to play against but hot so it evens out.
I don’t play him so I have no idea whether he’s OP or UP. I leave that to his players to inform me where he’s at.
They’re always bitter, what do you mean? Blizzard corporate lets the devs have 5 minutes to do an hour of work, and then locks them in the windowless, infested basement.
They all have so much of that sweet sweet untapped-potential. Blizzard Corporate just wont divorce themselves from “mediocrity and vitriol for the purpose of pushing customers away” and I can’t figure out why.
He has potential. Merely held back by players’ unwillingness to counter-pick. He’s hard to play well, and hard to play against when played well. Such heroes often find themselves perpetually dumpstered in order to appease the ever-popular hitscan skillshot crowd.
revert him back to dps
Honestly every game company is this way.
It’s linked to hideous hidden monopoly of the higher ups.
Takes some digging but it’s there.
Blame Politics
Not OP.
Just Like OW1 which is just a total pain in the butt to have in lobby… just a damned stun factory… it’s just like free team stuns a lot of the time… it sucks.
I am on Quaked side where he wants less stupid punch bot CC and cooler tech returned.
Also as a long term Doom hater, but a man of my word.
FIX DOOMFISTS BUGS GOD DAMN IT NO HERO DESERVES TO BE THIS KIND OF BROKEN. i promised after a month without him i would join the cause<3
Dps doom time does help because it gives you familiarity with his punch/primary fire and (idk if you learnt them) the few techs that carried over to tank doom.
Meanwhile Tank Mei enjoys countering you, I know
Outside of counters like cc and kiriko, doom feels like a neverending game of roulette.
Slam doesn’t hit half of the time.
There’s still the possibility that block doesn’t even block dmg.
Punches slide off of any surface that’s curved even a single degree too much
Meteor doesn’t give you empowered 30% of the time.
One that I wouldn’t really say is a bug but just the game being weird is that you’d have to block around 120 dmg instead of 100 for an empowered because the game mitigates the dmg (because of blocks dmg reduction) and then puts the result into your block meter.
There’s still more bugs for doom but these are just ones that I’ve seen repeat in the past 2 days. So much so that there was a whole document listing doom bugs last season.
But even while looking at all of this, doom imo is still a half decent character that just needs a slight buff and a lot of fixing.
Totally depends on how good the player is at the hero. Good doom players are still a nightmare on the hero. People who don’t play doom much generally feed.
I don’t think Doomfist should be touched tbh. He’s in a similar situation as Ball with a very high skill floor/ceiling and if mastered can be near unstoppable, but if he gets buffed he could be insanely problematic.
Rever power block from 100 to 90
I think he’s the weakest dive tank rn, kit is obj worse than any other, if we swap doomfist moves with any other dive tanks he’ll be a better character, and he also just has a bad gameplan, Dive on top of, sit there and eat up a bit of dmg, and then charge up a punch rught in front of them, and then get basically a firestrike with a stun
I just want to know why an ability that leaves you 1 full second exposed while charging deals less damage than a bodyshot.
A good Doomfist can carry BUT he also needs to be focus healed a lot. If you have supports like a Mercy that sits damage boosting their group member the whole game or other situations like this… GG. If its a support that heals everyone its a different story.
remember 300hp doom that was out for not even a week before getting nerfed again? thats the version he should have been in ow2. and that he promotes the ONE punch man is just ridiculous.