zero dollars for art team skins.
0 balance changes.
just money on metal. may as well be a priv serv hosted on xeon golds.
i want local ord1
no xplay no lies ft. proxy to las1 where 200ms is a .ppt
is it $5/month or $10?
not hard with 100M is it ?
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What if you bought 10,000 coins and got a super secret “pass” to upgraded servers 
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i would pay for 100% promised, no placebo lies (like they do where it says ord1 but plays like las1 - every1 fast notices it…).
faster crisper servers w/o any kind of rigging?
the way it was meant to be played.
we need private servers yesterday to keep things actuallyfast w/o rigging code on the payroll.
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I feel that. Ive had games where the server connection waa so bad, I couldnt believe I was even playing OW2. I was complete disbelief.
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it’s clunky out there. especially when DEI is factored in.
ever since fake frames, console, cloud, and msft integration.
swearwords for every1 fast.
compared to how fast ow1 would let u work?
ow2 is completely throttled. the io is capped + u just noreg or the server pushes a kind of “applying patch” param update…and suddenly their whole team looks like sus cheats and ur team keep feeding bcuz 1 frame delete. and then the client doesnt let u access replay codes.
total scam → time for private servers.
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Good point about the Microsoft buy. Im sure their servers are being used and cause major issues in some matches. Probably a lot of factors going on with the server quality.
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the telemetry in their stack is nuts rn.
they are trying to log top 1% gamers for the military or something.
i guess we fly drone swarms with helmets.
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Overwatch (and most of Blizzard’s stuff) was still hosted on Google Cloud last I heard.
and that was a mistake.
the fasts felt the slowdown bcuz b4 that it was amazon hosting iirc.
google gave bandwidth but gamers need 1 packet 1 frame latency
the xfer from zon to goog was a bad deal.
so it got slower since ur late to the party quote.
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