How do I deal with bad teammates and horrible matchups?

Played a few games in comp, and I’ve been on a losing streak of barely any wins now. I used to get more wins than loss, but now I just seem to get matched up with bad players who cant do anything. Just now I played a game and my team had 2 rank 25s, who didn’t do anything. No communication and they went in 1 by 1. A long while ago I started to believe that OW kept placing me in bad games because of how well I do some games. I’m in gold and I used to get 15K damage as DPS quite often but now my team can’t even heal or push/use shields. Games end up being short and quick, full of losses.

What do I do? I feel like quitting OW comp now, and just playing for fun. I’ve always wanted to get better, but I feel that this problem is prohibiting me from doing so. I can’t win and during role queue beta, I almost hit plat with tank doing extremely well every game, getting gold damage with tanks. Then games after that were horrible: loss after loss.

I believe that OW matches stronger players with weaker players to give the weaker players a better chance, but that is just the most retarded way ever. Match the bad players with bad players and the good players with the good. I also believe that the rank to unlock competitive needs to be higher; too many low ranks who don’t know what they are doing and just throwing the game for others. Doing this could also not promote smurfing, because the time to unlock comp where everyone tries becomes longer.

Anyways I need tips to deal with bad teammates or horrible matchups. Should I try my best anyways yet still lose, or should I grind hours into hours hoping of decent matchups? Should I quit OW Comp entirely?

Going to test the good players matched with bad players…

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Watch the replay for throwers and cheaters. Report any that you find.

If you don’t find any, try to learn from everyone’s mistakes. For example, if someone is going in by themselves over, and over again only to die horribly without doing anything useful, learn what that looks like from a HUD perspective so that you can call the behavior out in the future.

I’ve been doing it when I have time, and I noticed a number of bad habits that I didn’t realize I had.

I don’t think I have any bad habits. I don’t charge in or hide in a corner by myself for the POTG, I don’t get mad and piss people off, I heal as Moira and not damage, and usually get the Gold medal at ~15K damage or healing depending on my role. I don’t duel as a healer, and I know what targets I can or cannot kill. And although people say that gold medals don’t mean anything and that it’s my fault for losing, in this case it really isn’t. I watch GM and Top 500 players stream, and it runs so smoothly; their team is decently balanced, and they have a chance of winning or losing. But it seems in my case I’m drafted towards losses. If my team dies, I back out. If my team pushes forward, I do too. I might flank as certain heroes like Reaper sometimes, but when I do I make sure to get 1-2 picks before dying off or escaping.

There isn’t anything that I can seem to do though…

You are the only constant you have from game to game. If you get better and you play enough games, you will climb. But to do that you have to identify where you can be a better player, and then work to actually become a better player.

There is your first bad habit. Start there.

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…?

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That’s how the system works. When you lose your new teammates are of lower skill. But it also means your opponents are as well.

The MM already matches the good players with the good players, and the bad with the bad. The problem is that you believe you’re good, and that your teammates are bad. You’re wrong. You are bad, and your teammates are bad. Gold is below average, and so are you.

If you want to get out of gold, then you need to improve yourself. Your teammates don’t matter at all: they’re 5 bad players. But your opponents don’t matter either: they’re 6 bad players. The only person that matters is you. Your team has an advantage if you play better than gold players.

Honestly, don’t focus on their gameplay, focus on your own and you’ll feel a lot better about it, don’t care about medals, don’t care about anything just make sure you’re doing your job that’s all that matters.

Always remember the 30-40-30 rule.

Unlike League, however, Overwatch always have a chance for a comeback as long as the clock is running. So, I don’t advise you to ever give up while a match is in progress. But keep in mind that, sometimes, no matter what you do, you can’t impact the final result, be it a win or loss.

And that’s fine. The enemy team go through the same as well.

You are the only player that is always on your team. Don’t waste time trying to find out who to blame, because the chance of that blame game fixing the issue is pretty low. Instead, always think what you, as a player, can do to improve your team chances.

Don’t care about your SR number. Focus on improving your gameplay. When you improve, your SR will follow you up. You are never as bad as your bottom season rank, neither as good as your top season rank. SR fluctuates, and it’s perfectly possible for you to have win streaks or loss streaks that place you way further than where you actually belong.

The perfect mindset is a thin line where you care enough that you try to win every single match, but also don’t care enough that a loss can’t be quickly shrug away.

Group up.

As in, actually find people to duo or trio or full premade with you. Since those are your friends, you’ll get used to their playstyles over time and learn how to coordinate plays without needing to detail it in advance.

Also, the most friends are in your team, less randoms join, and thus reduce the chances of someone messing up the game for you all.

Trolls and throwers and tilted players and players “having a bad day” happens. You can’t control them, you can’t force them to play better. Worrying about them is just tilting yourself. Play to the end, avoid if needed, move on.

(Which is another advantage of playing in team, since only one of you need to avoid problematic players, thus multiplying your avoid slots)

It do not. At least, not on purpose.

But since you are in gold, gold is the peak of the bell curve. You are literally an average player. While it requires certain sets of skills to be high-ranked (diamond and up), and a special combination of lack of skill to be low ranked (bronze), the mid ranks (silver to gold) have people with different skill values in different things that end up putting them on the big average pile.

I have a friend that have a killer aim and can easily chain headshots as Widow. He is silver because he have the awareness of a potato and don’t know when the fight is lost and should relocate for the next fight.

Yet, if our team is holding the ground, you can easily think he is aimbotting or smurfing. Because he can land shots when nothing is bothering him. Things go south when he gets pressured. Get a single Genji/Winston to harass him once, and we are playing 5v6 the rest of the match.

And then you have people like me, who can’t hit the broad side of a barn with the broad side of another barn, but I have good awareness and I love to develop strategies on the fly to adapt to the enemy team. I reached high platinum simply by learning when to fight, how to approach and when to concede grounds.

You will meet people with varying levels of skill in different areas. Try to learn where they are strong, and encourage them to play their strong area. You don’t want me playing McCree, and you don’t want my friend playing Reinhardt.

If it’s stressing you out, yes, you should.

Always remember that Overwatch is a game. It’s leisure time. Unless you are (or aspire to be) a streamer or pro player, you have zero reasons to play a game that you don’t enjoy. If parts of a game are not enjoyable, avoid them and focus on the ones you like. If there is no part you like, quit and go play something else.

It’s a game. Not a job. Work on your gameplay if you think the process of self-improvement is interesting for you. Play for fun if you just want to relax and de-stress after a long day at school or work.

Good luck.

I’m not touching that clickbait, but what is 30 40 30?

30% of the matches you will always win, no matter how badly you play.

30% of the matches you will always lose, no matter how well you play.

40% of the matches your skill is the differential between winning and losing.

The real trick here is not trying to judge a match in progress as a “guaranteed loss” when something bad happens. Which is why I always point out that Overwatch you can revert a disadvantage at any time.

I mean, I had my fair share of matches where we win one fight at the first choke on overtime, and escort the payload to the end. I’m sure you had yours too. This would not had happened if at some point half the team gave up thinking it was a “guaranteed loss”.

Your reply is a joke. You didn’t bother any time once you read these, assuming I’m one of those other players who think they are the best. I’ve read them all, and I know that what they are doing wrong is what I am doing right. If you are not going to be serious about a reply, then don’t comment.

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