How are we feeling about mercys movement nerf?

i personally think its not a good idea, i went into custom games and changed it to how they will have it in the new season and its so clunky and i can just see mercy being pushed out as a healer

she 100% needs changes but her movement was never the issues imo

4 Likes

I’m just curious why? I don’t know what the developers’ intentions are.

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im wondering to, ive seen poeple say she can move to much but i feel like thats not true because tracer moves way more and no one is saying that about her

I think im going to become a kiriko main because i dont understand why they mess up the only good thing going for a hero. Her pick rate is going to plumment after people start dying. Her survivability was her key feature

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Her key feature is her damage boost

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Yes but without GA to keep up w a dps to dmg boost shes useless whats she to do sit on high ground and amp a widow?

The movement nerf is weird imo they should instead just hard nerf damage boost but her movement is insane comparatively. Mercy has a 1 second flight that can take her cross map and never has to touch the ground meanwhile pharah has an 8 sec jump and Cree has a 6? sec roll that goes 3 feet. Comparatively to other movement abilities and her passive healing she’s near impossible to kill (at least on console with a controller even in gm). The move speed reduction I think is overkill but having a 3 sec flight instead of 1 I think is entirely justifiable. Still tho I’d rather her rez and dmg boost get significantly nerfed instead

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unfortunately they listen to streamers. Flats got his Rein buffs that he’s wanted and another streamer said Mercy was OP with the flying and they missed all their shots trying to hit her. Blizzard even said they don’t try to balance characters, they just listen to the pain points of people and make adjustments.

further blurring the lines between good and bad mercy play. the good mercy players are going to stop picking her because they know her movement and survivability is all she’s worth if you are not being a power boost bot, bad mercy players are going to do what they were doing before, which is be stationary behind sojourn and mash right click. moronic.
there is no streamer who actually plays mercy who wanted this. they all, like the rest of the people who mained mercy since ogwatch, wanted her res and power boost looked into and for her movement to stay the same. movement is literally the only method of skill expression that Mercy has. now all of us are ground mercy.

3 Likes

You mean Rein mains got their Rein buffs that they wanted. Rein was underperforming in higher MMR’s so he needed some love to catch up. It wasn’t just one person complaining.

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Really pleased to be honest.

Her mobility was just at record silly levels of fly-out-of-jail-free constantly with all the buffs to GA cooldown, movement speed, the damn superjump etc.

Can anyone remember what Mercy was like to play at OW1 release? That was a balanced hero, lol.

Not this ridiculous turbo flying monstrosity.

2 Likes

but how are tracers blinks not “blink out of jail free cards”

mercy have NO defenses other than her ga which if you have any sort of aim you can easily kill her

and your talking about the mercy that was basically forced to hide all game and wait to push q to get the big rez off? basically being rewarded to allow their team to die by leaving fights?

if a character like tracer doesnt need nerfing because of her mobility neither should mercy imo

Mercy doesn’t have 3 GA’s on a cooldown.

Next question.

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But tracer if played right can have blinks up more than ga… and she has a rewind get out of jail free ability.

Maybe its just the rank i play at that actually has aim so her movement isnt a big deal.

Idk i feel like to compensate for her increased healing they nerfed her mobility. For me her movement was why i liked playing her even why i played dps i never really struggled killing her i feel like they will back track on thr nerf when het pick rate drops

Tracer will never have more blinks available than Mercy has GA’s. Sorry, that’s just plain wrong.

At some point, they run out and she needs cooldown time to get back to one. Mercy just always has GA available as long as there’s someone in LoS/range. She doesn’t even need the player to be alive, they can be a corpse and she can still fly into the skybox.

Put yourself in the enemy dps’s shoes.

You’re playing a dps hero, you get the jump on someone and get them to low hp. Mercy GA’s in and heals them back up, flying into the skybox, dodging more than Pharah.

You now have a basically unkillable healer that now means you can’t even take a fight against the low hp dps OR the support. But the support is basically untargetable. If you try to shoot her, you just get wrecked by the other guy. This would be fine, if you could actually shoot her realiably.

But the fact Mercy GA’ing to anyone means you can’t kill her or your target just gets really old, really fast.

Any other support does not remain untargetable whilst they assist their fellow dps. They can be killed. Mercy just flies off into the skybox, with move movement than Pharah. That’s broken.

I’m sure to you Mercy players you feel it’s all awesome and that it was your super efficient play that saved the day. To everyone else it’s just lame.

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good luck, now you wont be killing her at all because she wont be present during team fights, she’ll be tucked away behind a corner pressing right click while scrolling tiktok.

6 Likes

No lie! Its will go back to the og mercy days where she dips from fights instead of staying with her team. Hiding behind some wall in the back line.

I’m a gm tank and dps and almost every game the mercy’s will have the least deaths by far usually most the lobby will run 7-9 deaths per 10 and mercy’s often are around 3-5 which is ridiculous her movement isn’t anything to be scoffed at when she can literally do u turns mid air on a 1 sec cooldown without having to touch the ground

I’ve been saying for a while now that her movement needs a nerf. Zipping around the map, making her nearly un-targetable, was ridiculous.

But the best part is the boost to healing on targets below 50%. That’s going to be GREAT.

Mercy will be fine. She’ll be more useful as a healer, at the cost of a bit less mobility. I think they’re honing in on how Mercy SHOULD be played.

I completely agree as a gm who doesn’t one trick hitscans/soj when an enemy team has a soj and I go genji to dive (as if genji isn’t already awful) and I get it low watching a mercy fly in from god knows where after it left it’s pocket for .2 nanoseconds and I capitalized only for both the soj and the mercy to become invulnerable after I spent 150 health and 2 abilities is so iterating. Just based off the sojourn pocket (an already broken hero without damage boost and healing) tied with a healer that’s unkillable most moments has made me, a person who’se been gm since season 4 and has been playing since beta overwatch 1, want to quit this season lol