How am I supposed to 1v1 Brig?!?!

Doomfist: You are one of Brigitte’s hardest counters. Everything but your knuckle gun works through her shield. Initiate from range: she doesn’t have the ranged options to whittle you down while Rocket Punch is charging, has a large hitbox, and her only mobility option is also her Shield Bash, so if she uses it to dodge, she can’t use it to stun. Her full combo leaves you with at least 3 hits worth of health, while a single Punch from you leaves her so low you can kill her by breathing on her.

Genji: She’s your hard counter, but only if you let her be. You have the mobility to never engage her if you don’t want to.

McCree: Shoot her shield to break it at mid-range and she can’t stun you at close. Even better, engage her from high ground. Flashbang does work on her; just throw it a little to the side instead of directly at her.

Pharah: You’re Brigitte’s hardest counter of all. She can’t do a damn thing to you if don’t let her, and your rockets go around her shield.

Reaper: Bait her Bash with Wraith Form, then pump her full of lead. You can break her shield with time to spare before it comes off CD, have 95 more hit points than she can combo if you don’t, and you can out-selfheal her with your passive.

Soldier: Shoot her shield at mid range to break it before she gets close, or engage from high ground. Helix Rocket takes a nice big chunk out of it.

Sombra: Hack her just like anyone else.

Tracer: She’s your hard counter. Do not willingly engage unless you’re confidant in your ability to dance around her at the edge of your effective range.

Bastion: Sentry mode breaks that shield reeeaaal fast.

Hanzo: Climb a wall. GG.

Junkrat: You’re another hard counter. All your explosives go around her shield, and she has no mobility to close the gap; you have complete control of the range of engagement.

Mei: Her shield is narrow enough that you shouldn’t have trouble getting around the edges and then headshot once she’s frozen, and you can outlast her with Walls and Ice Block. Manage those cooldowns well, and you’ll win.

Torbjorn: Move away from your turret, and her shield can only protect her from you or it, not both.

Widowmaker: Engage from high ground and either break her shield, or wait for her to drop it for any reason. GG.

D.Va: You’ve got the health to eat at least two combos, and she can’t do anything to you from outside your effective range. Shoot her in the head while she tries to whittle your MEKA down, and if she just hides behind her shield waiting to Bash, break it. If she’s not close to death by the time you’re under 1/2 health, fly away after next Bash.

Orisa: You’re another hard counter. You’ve got the range to bust her shield before she closes, can pull her back with Halt, and no-sell her Bash with Fortify.

Reinhardt: You’re probably going to lose this one, unless the Brig doesn’t know how to juggle you with Bash and Whip Shot. Probably your own fault for not letting her join the battle until she could consistently beat you in sparring matches, old man. Be proud of your squire for coming so far.

Roadhog: She has to be in your optimal range to do anything to you, she can’t attack with her shield up, and you’ve got more than enough HP to soak at least two combos, even without Breathing. Calm down and shoot her while she’s trying to whittle you, and hold Breather until her Bash is on cooldown.

Winston: She’s got the edge here, but she can’t take you down before Leap is back off cooldown. If the fight’s going against you, disengage.

Zarya: You’re gonna get a lot of easy shield charge off her pitiful excuse for dps, especially if you can time it to eat a Shield Bash or two. Your alt fire goes around her shield.

Ana: Don’t try for the nade-punch-shoot combo off Sleep Dart unless she’s low enough for that to finish her. Use that sleep time to get distance and then whittle her down while she pitifully tries to chase.

Lucio: Stay on the walls to keep out of her reach. Her shield is an easy target for your primary fire from up there, after which you can engage her with impunity because you can outrun her with your speed passive, or outheal her with your healing passive.

Mercy: You’ve got nothing, but it’s not like that’s a new state of affairs for you.

Moira: Throw your balls at her, and maintain distance. Shift away if she ever manages to get close.

Symmetra: Like anyone else, try to draw her into your turrets. She doesn’t have the range to kill them more than one per Whip Shot cooldown without eating some laser.

Zenyatta: Break her shield from long range, or engage from the high ground.

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The main takeaway I got from Brigitte is that she is simply too good at her job. You get your regular counters like Mcree v Tracer and there’s still an element of skill to be had. If you screw up the flash, Tracer has a window.

It’s like this for everyone. Winston Symmetra, outrange Winston. Pharah Soldier, screw up the concuss and Soldier has an opening. It’s never really comically one sided and low skill. Even if you go out of her range, she can simply close in on you once more and there are a LOT of heroes that are in her range including 3 of the DPS’s. I can’t wait for the next season and all the Brigitte’s that are going to get easy SR and the eventual nerf.

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…am I just completely failing at reading comprehension, or are you actually suggesting that Pharah counters Soldier?

How? She has literally one mobility feature, and it’s also her primary offensive ability, so if she uses it to move a few measly extra feet she doesn’t have it to initiate her combo. She also moves slower with her shield up, so she can’t pursue while keeping her defenses up.

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TL;DR version = Common sense.

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I came into this thread ready to type a very brief thing similar to what you said.

But thank you for taking the time to write this. It really blows my mind how people claim to be “so good at this game” and then whine and complain when a medicore tank/support exists.

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Thank you. But it’s a hopeless endeavour on these forums where people prefer to complain and demand nerfs/buffs rather than play the actual game.

I play Brigitte. I also learned her counters a bit more. I personally prefer Pharah a lot. Especially if pocketed by a Mercy. One clip is enough to break shield or otherwise force Brigitte to take cover.

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Any Pharah main worth her salt will tell you fighting Solider doesn’t mean the end of the world, it just means taking more precautions. The Soldier counters Pharah but only if the soldier can aim. Pharah conversely, can still outskill the soldier. Predictive aim, enviro kills, all require a modicum of ability.

The strat “Break her shield” and “Go out of her range” you file under N for No **** Sherlock. But there are heroes that have to be in her range to be effective, and at that range, she IS very effective, one would argue even, too effective.

Keeping her defense up and mobility is basically how she does her dash and measly extra feet is a stupid argument in Overwatch, where a measly few feet means Lucio can’t heal Pharah, or dropoff in damage or increase on spread. Of course the extra feet matter.

If her field is up she’s getting shot at so really what Brigitte would want would be cover. There’s also this argument that Brigitte’s schick is that she’s “Situational” which is true. But then again the situation happens frequently.

This isn’t an argument to nerf her, she will get nerfed. It’s an eventuality. Hopefully before that silhouette in the forums gets released, which looks like a tank.

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That’s by design though. McCree isn’t really a good counter to Tracer or Genji because his Flashbang is so easy to juke. Brigitte was designed as an anti-mobility heroes, and to effectively pin down mobile heroes requires easy to hit abilities.

Brigitte isn’t a hero you beat by being better at clicking heads. She’s a hero you beat by playing smart. Low mobility with no vertical mobility makes her easy prey for heroes who can punish her from the high ground, or range, or the high ground from range, since she can’t contest them.

If you cannot do that as a hero, and Brigitte is preventing you from getting value, the solution exists between the “G” and the “J” key.

She’s designed specifically to counter those heroes though. She was literally implemented as a hard-counter for heroes who cannot get value at range.

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Not many, and they’re not helpless. Reaper, Tracer, Mei, Symmetra, and most of the tanks are the only heroes who have to be in Brigitte’s range for their primary fires, and most of them (with the exception of Tracer, which is working as intended; and Rein, which says more about Rein than Brig) can fare decently against her, if not outright having the advantage.

What she’s really punishing are heroes who are used to being able to engage in CQC despite having longer range, if not outright coasting on being able to engage in CQC to make up for bad aim, and refuse to adapt to her superiority in that range.

Yeah you get it now? There are fundamental design weaknesses to how they work. That’s why Mcree doesn’t have armour, that’s why Tracer only has 3 blinks. That’s why when you juke the flash you can still rely on your gun because Tracer only has 150 HP. Mcree as a counter for Tracer has been here since… well since they released the game where the hell have you been?

Also, that’s a hell of a lot of heroes that you’re punishing.

McCree countering Tracer is about as soft a counter that can possibly exist. Hell, I’d even go so far as to say the matchup is Tracer favoured, since the size and lack of mobility of McCree makes him incredibly easy to burst down.

And it is a lot of heroes that are being punished. But the flip side is that it’s a lot of heroes that can severely punish Brigitte. She’s a hero that has huge weaknesses counterbalanced by huge strengths. She’s mean to be extremely good against heroes like Genji, Tracer, Winston and Dva, but the flip-side is that she’s essentially useless against heroes like Widowmaker, Junkrat and Orisa.

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That’s another thing actually. Most of those matchups are woefully one sided. Even for Genji’s fighting Winston, the Genji can still come out on top when using skill. There’s really nothing to juke when it comes to her, the time between swings and raising her shield is quite small.

Presumably, how would an Orisa engage a Brigitte when she is in the back line? I get the widow and Junkrat can spam chokes or bombard the backline. Pharah could try bombarding her, force her into cover.

Even your flip side doesn’t really punish Brigitte. Can widow really punish her when she’s generally in cover in the back? And even then she’s armoured. We don’t say that about Ana or Zenyata. Widow’s bag is anyone with 200 HP. How exactly would Orisa engage Brigitte all the way from the back where all the supports are?

That list of punsished heroes? It’s a really long list.

Keeping Brigitte in the backline is punishing her. A Brigitte in the backline without any enemy flankers to defend her team from is doing literally nothing but tossing out her cooldown-based heal, which is just slightly better than not having a 6th person on the team, and less than any other hero could be providing in that situation.

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Brigitte is an off tank support that punishes flank. Nobody is running with Brigitte as the frontline. That’s stupid. She can be in the front, but not THE front. And she can’t be the only healer. I can’t believe I have to explain this to you.

Essentially, if the enemy team had no flankers or divers you can swap Brigitte out. Because this isn’t a moba its Overwatch.

I guess yeah? Maybe switch to something else?

I’ll say the thing I got for her that I said for Ana before her various nerfs. She’s not terribly designed, she’s just too good at her job.

Dude, people didn’t like when you had mutually assured mercy. I mained her until the rework and didn’t like it.

People don’t like mutually assured Brigitte either. You pretty much have to have a Brigitte on your own team to keep red Brigitte from enabling her team to dominate. No other hero who counters her is as effective. That is the problem, and it is because she is overtuned.

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This is bullcrap.

Brigitte is a counter to currently popular heroes. She is not a mandatory hero in any way, as she is easily countered by half the roster.

Yes, she counters herself to some degree. Many heroes counter themselves though. The fact that Brigitte does this too is a non-issue.

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Gonna wait for the next season when she’s out there and then see.

THANK YOU
God finally a post showing that Brigitte isn’t the monster everyone makes her out to be, just keep your range and she can’t touch you

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There will be no mutually assured Brigitte. The nature of her kit makes her extremely effective against some heroes, but when she’s not playing into heroes she counters, she struggles to get value.

If she doesn’t have an enemy constantly giving her value through inspire procs and actually allowing her to use her toolkit, other healers are far more valuable than she is.

My personal complaints as well as literally all of my friends (one included that will not say anything is unbalanced unless it is EXTREMELY unbalanced in an overpowered/oppressive way) are as a team. This is a team game after all. She is too good/oppressive. The ways you have to go to kill her are insane. Just for some back story between my 3 accounts I have over 15 hours on every hero she is somewhere at around 7 (Brig) and the only counters I have found are Junk and Pharah. My biggest problem is tanks are ATROCIOUS and extremely unfun to play now. Rein is now worse, winston forget it, dva pshhhhh, the only ones that are not pushed over by her are zarya and orisa, which Orisa is just shield bot anyway and zarya however I do like her more now. But back to the counters part, junk is overtuned currently and is destined for nerf which will probably not affect that hell be good at deleting her shield, but pharah may I ask what if they have a half decent hit scan? Youre dead then what? The problem is over 3/4 of the dps are USELESS against her. I get shes a flanker counter so Im fine with genji and tracer to start out with. Soldier sure has dps but if hes shooting the brig only then hes going to get flamed when stuff aint dying, mcree at a range there is no point youll get dove on and ded(because lets be real the brig isnt staying just with the mcree until the other brig is dead), reaper HA, sombra sure can hack her but she has a team so no biggie, pharah = hitscan and NOPE. Mei just feels so bad, widow because yes lets add another shield to make her hard job harder, hanzo while scatter does a number to her shield fan the arrow will not be so hot, bastion sure can melt her but bastion problems, torb well torb problems. As for the tanks she can just make rein shield have no existence, dva stunned for 1 second is ded dva, same for winston, roadhog may as well not have a heal ability now.

See the problem she creates? DPS DO have a right to complain she takes the role and burns it up same for tanks.
She needs nerfed. I think if its as simple as 7 second cool down and 300 hp shield because remember its a personal shield, she’ll be fine and still be good just not oppressive.

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