I don’t know what changed in the sound design since the last time I played the game, but as someone who has to rely on audio queues to react, it’s no longer possible to tell when you’re being hit. It takes until you’re below half health for bullet hits to start registering. I know something changed, I can hear different sounds when you’re damage boosted or hit headshots, I just don’t know why they would change the receiving damage sound like that
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