Symetra and Torb are the highest win rate dps. Turrets.
Maybe developers can rethink the role of turrets in 5v5.
At the very least turrets should die with the hero. It makes no sense that killing junkrat ends his ultimate but turrets live forever.
Fewer turrets for symetra and reduced fir rate for torbs turret. Maybe even have turrets on a cooldown.
Turrets are too strong. They are so strong they determine the highest win rate dps heros in the game.
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Nah. They have high winrates because they are played predominantly by âspecialistsâ
Doesnât mean they are strong. Just that those players are good on them.
You need to factor in pick rate along with win rates.
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pretty much this, though I will say I think torb ainât inherently bad⊠heâs interesting for sure.
Also for OP his turret did just get nerfed lol
Neither are âbadâ. And if they got played a lot more, theyâd probably get nerfed tbf.
But this is why they donât balance based on win rates. It is meaningless
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Syms beam is overtuned not as bad as bastions turret (at least .5 secs too long) but overtuned and the fire rate on torbs turret needs reduced on 5v5 there is no reason for sym to have 3 turrets. Its overkill. In fact sym got buffed for 5v5 makes no sense. 6v6 with 2 shields and 2 tanks sym was tuned less than now. Highest win rate because 1 tricks? Turrets got nothing to do with it? Your high lol.
they have a high WR because the only people who play them are specialized one tricks
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Nothing at all.
If youâre consistently losing to these heroes⊠Then thatâs a you problem.
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Like i said your highâŠits not a âmeâ problem. They have the highest win rate in the gameâŠnot vs. Me. You can parrot get good all you want it doesnât chamge the dataâŠwhen brig had the highest win rate for 3 seasons was that a âmeâ problem too? Your just rediculous.
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this game is a joke, the sooner you realize this, the better
you cannot take this joke game seriously, blizz doesnât take it seriously
its a trash game and most likely wonât change. accept youâre playing a trash game and stay or move on
talking about win rate without pick rate is literally pointless.
torb has 1.3% and sym has 1% according to overbuff.
the only people playing them are poeple who are either good enough on them to make them work or they are just used when they are viable like the early tp strats on control maps.
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Crazy idea have you heard of long range heroes? Sym and torb are both good yea but a slightly decent 76, ash, widow, hanzo, Cree or pharah all counter both of them. As for tank yea theyâre annoying to play against on tank but still theyâre by no means op
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What? You play this game regularly and you think torb has a 1% pick rate among dps heros? Or are you using ALL hero stats and then saying win rate doesnt matter?
Look the game is different by ELO. The reason pick rate for torb and sym is so low isnt because of âone tricksâ its because noone plat or above plays them. Genji has a very high pick rate because every 12 year old in silver one tricks genji but you think pick rate mattera not win rate? I mean how thick do we all have to pretend to be.
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Turrets only feel bad when your team is bad. Basically if people rush in without checking corners and then get stuck in a position with open LoS to turrets AND your ranged DPS donât take them out in the case of Torb, or if your tank or any character with solid splash / AoE doesnât clear the doorway before walking through in the case of Sym.
They just nerfed Torbâs turret health. IMO they still need to flesh out the design of some of these characters more. Torb has lost the ability to feed his team armor and the ability to work on his turret to actually fit the âengineerâ role. I love him but itâs just lackluster design at the moment.
I donât know why he canât interface with other mechanical characters, or hit the payload to move it slightly faster or something. Being able to repair or provide armor to Bastion, D.VA, Orisa, Zen, Rammatra etc. would be sick from a compositional and design fantasy standpoint at the very least⊠and I still think they could make it fun.
R.I.P. level 3 turret.
Iâm using the only stats we have available to us.
they are inherently inaccurate since overbuff is having issues but its better than anecdotal evidence.
i didnt say the pickrate was because of one tricks. I said the winrate was.
you need to take both into consideration.
if they arent being picked but are winning games then that does not mean that the hero is broken. it means the sample size is small enough for a few good players to swing the percentage.
very considering how you fail to see how sample size matters.
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Bottom line: The damage rate for turrets is too high in low ELO. This is proven by the high win rate and pick rate in low ELO. It is as unhealthy for the game as hog hook/one shots but isnt a plat+ problem so who cares.
Hog hook one shots were never a problem below platâŠnoone at low ELO had the consistency and awareness to make it matter.
Reducing Sym to two turrets and changing her damage ramp (to not be directly related to how long it takes a McRee that cant aim to kill her) does nothing to upper ELO play but improves the health of low ELO.
Blizzard has the data. They can break down heroes viability by ELO. The balance team either has too much on their plate or lacks the leadership and commitment to actually change the game.
I imagine arguments largely determined by petty offices politics with no real conclusions or direction.
No way they are that low almost everyone I know who plays dps has a Torb and Sym is picked like 50% of the time on 2 of the Lijiang maps. Also Torb is like the easiest hero you donât have to be a âspecialistâ to put a turret down and prefire chokepoints. If one of my dps are bad I usually recommend they go Torb to at least get some guaranteed minimal value. I often do it myself especially when they put me against masters every game.
My all time highest win rate hero is Torb at 64%. (other than the new Rammatra).
Itâs not because he just wins. Itâs because I pick him on maps where he works best. I donât even play Torb that well, compared to some other heroes. I just think he gets the credit for when I pull him out vs. a Genji or Tracer or something.
I just have a hard time saying the turrets need nerfs. I agree that theyâre being picked in special circumstances, leading to a higher win rate as opposed to someone like Soldier who someone might play every match.
just kill the turrets, ezclap
so on two of the points on 1 of 19 maps?
who said you did?
minimal value isnât winning you games my man.
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