Higher GPU Usage In Practice Range Than Quick Play

So when i’m playing in an online quickplay match while on low settings my gpu usage sits around 30-40% even though my fps is lower than the refresh rate of my monitor, but on epic settings shooting bots in the practice range im getting 97-99% gpu usage while only getting about 70-80% in a quick play match while on the same settings. And my CPU is only using about 40% usage on both low and epic so I don’t think it’s a bottleneck issue. Neither my GPU or CPU are going hotter than about 60-65 degrees so it’s not thermals. Please help me! ;(

PC Specs

CPU - Ryzen 5 3600 (Stock Speeds)

GPU - Gigabyte Nvidia RTX 3060 Ti (Stock Speeds)

RAM - 32GB Corsair Vengeance RGB Pro at 3200mhz

SSD - Samsung 970 Evo 500gb

PSU - Corsair RM850

CPU Cooler - Noctua NH-U12S

3 Basic Case Fans

Already Tried:

Prefer Maximum Performance in NVCP

Setting Power Plan to High Performance

Disabling HPET

Disabling Fullscreen Optimizations

Overwatch Settings:

Display Mode - Fullscreen

Resolution - 1920x1080(240)(*)

Vsync - Off

Tripple Buffering - Off

Reduce Buffering - On

Nvidia Reflex - Enabled

Graphics Quality - Varies

Render Scale - 100%

Short Version: More GPU Usage In Practice Range Than Quick Play.

I’m having the exact same problem, around 200 fps and 100% gpu usage in practice range but in a match in quick play I get a ver stuttery mess from 100 to 140 fps and 70% gpu usage, both on a cpu usage about 50%, no thermal throttling on neither gpu/cpu.
Did you ever get a fix to this issue?