Hero Changes I'd like to see

This is more of a hero wishlist for new abilties. Leave your ideas in the comments too.

Kiriko - suzu can’t be tossed. only thrown at her position and creates a tiny smoke cloud.
Briggitte - Circle for her inspire healing, health packs need to be tossed like junkrats mines.
Baptiste - healing circle for regen burst, Immortality field is for healing or damage boost instead of being immortal.
Lifeweaver - Pull range is shorter or pull is slower. Primary Heal should be a smaller hitbox.
Moira - Damage Orb doesn’t do damage, but is causes a slow instead.
Illari - Pile-on Healing can be thrown further and faster, can be stuck to walls, it’s not breakable, and it creates a healing sphere that heals for a certain duration and then it goes on cooldown. Then she can heal from a distance, it heals more allies, and it’s not a solo healing her in the backline all the time.
Dva - New Matrix Animation
Rammatra - Void barrier becomes a smaller Winston bubble that can be given to an ally. It stays in the spot where it is given to the ally, it doesn’t stay on them like Zarya Barrier.
Reinhardt - Give rein a spin attack with his hammer. Or maybe a hammer throw attack.
Winston - His Secondary fire also slows the enemy for 2 seconds
Bastion - Give him his OW1 Ultimate back.
Reaper - Ability to Fade vertically.
Symmetra - Make her secondary fire shoot out large and gets smaller the further it’s shot. Close range has higher damage and damage decays the smaller it gets.
Torbjorn - Turrets can be placed anywhere, or Torb has two turrets placed at a time with shorter range and/or less HP.
Doomfist - Give him the ability to punch vertically.
Orisa - Change Javelin Spin to Halt ability.

No she needs that orb to get her healing back up

1 Like

Forgot one.
MAUGA
Right gun becomes a molotov grenade launcher and creates a bouncing grenade.

Left gun doesn’t burn, but it does critical hits when opponents are burned.

that’s some real stuff

One of Sym’s few viable play styles is poke. If you remove her ranged damage entirely, she really will be dead. She doesn’t have the utility or survivability to play as only a short range hero.

:put_litter_in_its_place:

A pointless change. He already has Shadow Step. Using Wraith to go vertically would be a waste of his escape tool and it wouldn’t contribute to solving any of his issues.

What he needs is some form of mobility that is relatively short cooldown-wise, that also allows him to move quickly like a momentary dash. Even something to obscure his position from the enemies LoS to help close the gap would be useful. That or some form of long-range chunk damage to help finish kills that are barely out of reach.

A lot of these changes would be better than live, but they aren’t my preferred solutions.

Cant say how happy I am that the devd font balance after players like you

Also, returning self-repair