Hello, i tryed to do infinite flying in facing direction of event player but i actually dont know the settings of “start acceleration” function.
I want to do that player always have constant speed in facing direction without any gravity. Someone can help me with that?
I’ve tried to get that to work too; I’ve never gotten it to work well with Start Acceleration and always ended up just using a repeated Apply Impulse. Put it before a “Loop If Condition Is True” with a short wait in between.
But apply impulse will jerk and movement will be not natural. Im sure that its ez to do with start acceleration, but i just dont know how.
If you set the delay low enough it should be fine.
Can you send me your code of it?