Hello there,
I want to make a control map with disabled objectives and for everyone to instantly spawn as (in this case Lucio.
But without being presented with hero selection screen in beginning or having to wait for the spawn doors to open.
How could this be achieved? 
If all the players are Lucio, then what you can actually do is go to the custom game settings and turn on Respawn As Random Hero (or whatever it was called, itβs the thing that makes Mystery Heroes work). That will skip the hero selection phase, and spawn the players in immediately. (because the only available hero is Lucio, it will always pick Lucio)
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CODE: YX6MB
Have Fun^^
and for the disabled objectives thing you can go skirmish i think.
the respawning thing i forgot
and it doesnt work in skirmish actually
for skirmish : NYP51
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It doesnt work unfortunately. Want to have the map antartic peninsula but controlpoint still active.
im confused , controlpoints are activ or inactiv in Antarctic Peninsula?
activ objectives = JZRKH
Settings β Modes β ALLβ> ON
Settings β Modes β Control β> ON
inactiv objectives = KEMC1
Settings β Modes β ALLβ> ON
Settings β Modes β Skirishβ> ON
Than you need to Change
Settings β Modes β ALLβ> ON
Hero limit etc
Thats a bit of frustration here with import settings