Help how to avoid assemble heroes and setup phase

Hello there,

I want to make a control map with disabled objectives and for everyone to instantly spawn as (in this case Lucio.
But without being presented with hero selection screen in beginning or having to wait for the spawn doors to open.

How could this be achieved? :blush:

If all the players are Lucio, then what you can actually do is go to the custom game settings and turn on Respawn As Random Hero (or whatever it was called, it’s the thing that makes Mystery Heroes work). That will skip the hero selection phase, and spawn the players in immediately. (because the only available hero is Lucio, it will always pick Lucio)

1 Like

CODE: YX6MB

Have Fun^^

and for the disabled objectives thing you can go skirmish i think.

the respawning thing i forgot

and it doesnt work in skirmish actually

for skirmish : NYP51

1 Like

It doesnt work unfortunately. Want to have the map antartic peninsula but controlpoint still active.

im confused , controlpoints are activ or inactiv in Antarctic Peninsula?

activ objectives = JZRKH
Settings β†’ Modes β†’ ALLβ€”> ON
Settings β†’ Modes β†’ Control β€”> ON

inactiv objectives = KEMC1
Settings β†’ Modes β†’ ALLβ€”> ON
Settings β†’ Modes β†’ Skirishβ€”> ON

Than you need to Change
Settings β†’ Modes β†’ ALLβ€”> ON

Hero limit etc

Thats a bit of frustration here with import settings