šŸ¤” healer onetrick?

Can i consider player, who plays only one healing hero and noting else, as a onetrick and eqlaize them to hanzo/torb/widow/sampletext/sym onetrick?
:thinking::thinking::thinking::thinking::thinking::thinking::thinking::thinking::thinking::thinking::thinking::thinking::thinking::thinking::thinking::thinking:
sarcasm

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If you are not biased, then yes, you can. There is literally no difference bewteen a Reaper onetrick (like the undersigned), a Torbjorn onetrick, a D.Va onetrick or a Mercy onetrick. They all did the same thing.

The problem is that this forum is insanely biased towards Tanks and Supports and so they believe that every DPS player is sinful and every Tank and Support player is a saint who can do no wrong.

They got the point? Blame the DPS main. They killed 6 people? Blame the DPS main. We lost? Blame the DPS main. My dog died? Blame the DPS main.

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A one-trick is a one-trick, I don’t know what you’re trying to get at here.

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The game isnt balanced enough for one tricking
Ome trick meta heroes or healers r fine but one trick off meta heroes r being reported just because

well, in competetive medium/high rank you don’t wanna see hanzo/torb/widow/sampletext/sym onetricks in your team, because they totally inflexible

I’m genuinely impressed that you’ve managed to amass so many hours on Reaper without even a minute on anybody else. That’s dedication. Reap away, buddy.

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Yes, and this is just my alt account. On my main account (also dedicated solely to Reaper), I have like 400 hours only on Reaper and 0 on other heroes and I also have every cosmetic item for Reaper (92/93 in total) as well as every player icon and achievement for Reaper.

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Eh, I’d rather a confident, able one-trick than a ā€œmaster of noneā€ flex player that switches every two deaths

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well, i’d rather play with average skilled player who know lots of strategies on big variety of characters, than with player who just plays better than average as Hanzo

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Yes

20 characters…

One trick is when someone only plays one hero and never switches, no matter the circumstances. If you only play healers, then you’re a healer main/player.

Yes, with the noteworthy difference being the healer is probably useful in most situations whereas the one-tricks being complained about frequently are not.

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I mean, there’s also the issue that many DPS characters are extremely situational, and have very little ability to flex if a situation explicitly blocks that character’s ability to function.

Supports on the other hand have a much, much smaller pool to choose from, and nearly everyone in that pool is effective in every situation (minus Ana vs. shield heavy comp) - so even if someone does one-trick a support character, they’re still an asset no matter the situation surrounding them.

It’s similar with tanks - a good Zarya is an asset no matter what. A good D.Va is an asset no matter what. There’s only the issue with Winston playing into a Reaper. There still may be minor counterplay circumstances that make a tank slightly less effective, but it’s nowhere near a make or break like some DPS.

This isn’t really a ā€˜bias issue’ like some other people in the thread said. There are a good amount of dps characters that can flex to nearly any situation due to a lack of explicit hard counters on the field. 76, Tracer, Genji, Mcree - those mains are extremely flexible in the scheme of things, and I’ve never seen anyone get flamed for maining those characters. The issue is when you get a character like Widowmaker or Torb that’s really only an effective pick in niche situations against certain comps, and someone tries to main them into comps that hard counter them.

What people get angry about with one-tricks is that due to the character you’ve chosen to one-trick or not, you may very well be dragging the team down with you. It’s the issue that certain dps are explicitly meant for niche situations, and playing them outside of those situations means you’re performing at a level much lower than the character could otherwise output. You shouldn’t see a Junkrat main playing into a Zarya main, because she’ll destroy the rest of the team. You shouldn’t see a Widow main playing into a dive comp because she’ll be zoned out making the game a 5v6. You shouldn’t see a torb playing into a spam comp because he’ll get no use out of his utility. Onetricks who don’t see that they may be inadvertently hurting their team’s performance are the problem, and are what most people get angry about. Onetricks who understand the limitations of their characters and are willing to switch on the rare occasion to better help the team are perfectly fine.

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this just a philosophical dilemma

They are a one trick, yes, but as long as they can get regular, reliable value, and do not impact the team negatively by doing cell, then their fine.

If on the other hand they want pick and the rest of the team is forced to play around them.

If they coming to the match with the attitude of " I deserve to play whatever I want, the rest of you don’t deserve to play whatever you want".

If they cannot get regular consistent value, then they’re throwing. While blizzard will sanction it, it doesn’t mean the latter is okay.

Yes.

That said there’s a distinction in that healers are less directly countered by anyone (except Ana rip) so the major issue here is getting two one tricks who want the same healer or two one tricks who place healers that have anti-synergy.

But by and large unless there’s a lot of barriers to hurt Ana or Dva has dedicated her DM to gobbling up Moira’s orbs you’d be hard pressed to counter a support.

I myself have over 170 hours on Zen, have his golden orbs and use him almost exclusively, pretty much a one-trick Zen main but am above average with Moira

Now if the team has a average Tracer and/or Genji I’ll switch to Moira, but then they pull a Dva and swallow all my orbs, or we already have a Moira and I am a poor Mercy or Lucio and Ana is just as vulnerable to flankers.

Just as edgy as the only character you play

I am not edgy, I am just realistic. Nothing personal, kid.

Ask yourself which is more useful to the team in most scenarios.