I’m making a solo version of Junkenstien’s Endless How do I activate healing after the end of a wave until the final wave is reached?
Isn’t it integrated as a subsystem of the mode? If not i am sorry there is no really a way to detect waves opposed from Junkenstein mode itself, you could go with a certain amount of kills heal the player to full or so. Idk its a open field from there on how you want to design that feature.
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Thats right. The best idea I have is to heal every minute, since each new wave starts at around 3 seconds into the next minute.
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