Hazard is lowskill

Hopefully before they actual release this trash they will fix the fact he is way overtuned as was Lowskillauga when we tried it. Why can’t this dev team not make the same mistakes they always make with new release heroes ?

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If he was high skill, you’d be complaining about everyone playing him throwing your matches instead.

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I’d rather it require a little bit of thinking then brainless game play like McCassidy or widow

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For real, probably the most moronic character so far, huge bullet sponge with crazy mobility and the kit of a DPS. Actually getting sick of healing people who play him they always go off by themselves and die, funnily enough I just had one report me for not nano boosting him!

play brawl comp and hazard wont have any fun

:hamster::+1:

Is this another “Only aim is the real skill” thread?

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So what? This game isn’t about good aim or fast reflexes. Hasn’t been since release.

Even if that is their point, he needs good aim to good dmg. And hitting shots while flying through the air, and after hitting someone with the slash isn’t that easy. Tho judging by their name, they prob just mad it’s a hero who can somewhat close the distance and kill them.

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Yep, he is a similar skillset as Genji, mechanically demanding

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I am not a widow main, I’ve had this btag before overwatch was even a splinter in someone’s memory so before you go assuming like every other person in about every thread I’ve posted, you must know this.

on a fps that focus more on shoot and an offensive playstyle than a variety of abilities and roles having a specific task like tanks having to protect the team? yeah, aim should be priority

But it never was. OW core is ability usage, synergy and timing in opposition to the classical shooter who value more aim and reaction time.

OW is still a MOBA FPS hybrid. We have auto turrets, people with melee weapons, beams and auto aim ultimates as well as shields.

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Lmao Hazard is not lowskill

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Why is he low skill? I’d say middle of the pack maybe a little higher.

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You dont understand: block + auto aim for 2 meters means he is lowskill.

Like Juno with her auto aim rockets. They are ALL low skill characters.

/s

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Fr i noticed that heroes like doom and ball do really well into him

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din din din, what overwatch 1 had and overwatch 2 lacks, two tanks complementing each other, what else we have?

no is not, and even in ow1 it never was, but in ow2 the roles are dissapearing in favor of everyone being a dps, even ultimates are trash in ow2, they are nerfed so much so you dont depend on them, people complained the game was press q to win, well they made some ultimates very pointless

literally call of duty, THE online fps have all of this and aiming is still priority

Mid skill floor, but definitely really skill ceiling.

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Hazard has a spectacular skill ceiling. Problem is that he doesn’t actually need to come anywhere close to it, since he’s being carried by spike guard too hard.

The spikes themselves are low DPS and easily avoided. But the mitigation is just too strong. It allows him to survive for too long on point, and surviving on point - especially as a tank - is one of the most valuable things you can do in Overwatch. As long as you’re alive and contesting, it’s impossible for the enemy to win.

Nope, it shouldn’t
Yes, the game became a lot more flatter since OW2, but there is still a huge variety of skillsets among all the different heroes.

He is definitely mechanically demanding