I’m furiously trying to find something to disagree with in the OP. I am not having much luck.
I also don’t care for Numbani B that much if I’m honest. It’s a real hike back from spawn for the defenders. Numbani A’s horrible and deserves attention, don’t get me wrong, but B sucks too.
3rd point havannah is the worst attack point in all of OW. It takes a really dumb team on defense to not hold, the map design is so insanely skewed to favor defense. Total garbage.
i actually try my hardest not to get tilted on havana 3rd but there’s always just a widow perched up on that stupid little spot that controls the whole sightline
This is not an arena shooter. Besides, even if it were, the railgun has been an arena shooter staple for a long time lol. If it wasn’t widow that’s a problem, it’d be literally everyone else. Havana is genuinely a terribly designed map objectively even in a vacuum.
No. Quake is an arena shooter. This is nothing like quake. Game is far too slow and complex.
Unfortunately, arena shooters have been dead for years. I hate it too. They’re the best kind of shooter, but the industry kinda killed them in cold blood
They just evolved because the original recipe became stale. The reason they failed was because there was no real progression, and it was essentially boiled down to fragging just to frag. Overwatch just added objectives and abilities. This is what arena shooters look like now.
No, if anything, this game takes more from Halo in terms of movement. The game is simply way too slow to be an arena shooter. Speed is a requirement to have the arena shooter mantle. If anything, what you’re talking about is more of the movement shooters that have been coming out on singleplayer