I want Junkrat viable but I also donât want him to back to where he was prior to the nerfs because he made me want to slam my head on the sharp corner of a desk in my rank.
[edit] I read that back and omg that sounds violent lmao
I wouldnât mind a buff to junkrat but I feel like theyâd need to also solve some of the spammy-ness of his design. It doesnât feel fun at all when you carefully dodge the grenades only to realize they bounced off of several awkward pieces of geometry only to somehow end up rolling back over to you. I would gladly accept a larger hitbox for the grenades if they significantly reduced the amount of bounciness and distance they can travel, for example. Would you be opposed ot something like that? To be honest I donât play much junkrat at all, let alone at a t500 level, so youâre a bit of the expert here. You can tell me if Iâm just bad and need to git gud
To be clear I understand the importance of using walls and angles to your advantage (and bouncing the grenades off walls to attack enemies without direct line of sight), but Iâm mostly referring to the ability for the grenades to linger and roll around pretty chaotically after the first bounces or so.
Lucio and dva enable everything. Theyâre the most flexible heros in the game right now. They enabled dive just as strongly, if not more, than goats. Kind of like how Tracer was also in every comp back when she was so versatile as both a flanker and a tank killer. She wasnât the enabler, she was just pieced in because it fits.
I saw this coming too. GOATS didnt become a thing until Junkrat was nerfed. If Blizzard wanted GOATS to be dead for overwatch league, they buffed the wrong hero. Junk was always the multitank deathball counter, not Reaper.
Let me explain something to you. Junkrat nerf did NOTHING OF RELEVANCE in regards to goats. Smaller bomb vs an already massive target heroes of goats wonât make a difference.
The source was the introduction of new armor and brig. Not junkrat nerf. Junkrat, even if buffed to become stronger than what he used to be, Would still be weak against triple tank with zarya and d.va. Anything d.va doesnât eat, charges zarya more.
I heavily agree with this. Junkrat simply canât burst through the mitigation Zarya and D.va provide their team, and any splash he lands would just feed AOE healer ults.
Junkrat himself is very squishy and easy to kill, especially if he uses one mine for damage and tries to escape with the other, his trajectory is so easy for D.va to predict and track, and Zen can clip him out of the air while he falls.
I think itâs extremely naive to say things like âwell if we buff this hero goats will dieâ when there are so many intricate pieces that come together to make goats as powerful as it is.
That sort of thinking is blizzardâs method of fixing fundamental issues.
Goats is strong? Letâs buff reaper to make him a nightmare for lower ranks and still garbage for high tiers. Tracer is strong? Letâs make a character that HARD HARD counters her. Extreme changes on one specific character to counter another. And every change either is too insignificant or creates another monster that should be dealt with. And the community just doesnât want to learn from those mistakes. And i donât blame them. Because even blizzard doesnât learn.