Remove Shieldbash Stun, and put itās damage back at 50.
Brig can also activate a 4sec duration version of Inspire by using ArmorPack, in addition to the 6sec version for hitting stuff.
All the sudden Dive is stronger.
Hammond treats GOATs comps like they are bowling pins. (Scattering the GOATs comp, and making it easier to kill a stranded healer).
And as a bonus,
Brig is better at healing in 2-2-2 comps.
Why the Stun removal?
Because killing GOATs comps at longer ranges is never going to be practical.
So that means getting into close range to kill a GOATs comp.
Main reason thatās difficult is that there is a Stun+FocusFire waiting nearly every time one would attempt a push into close range.
So take the stun out, and all of the sudden, GOATs is a lot more vulnerable at close range.
(Which is the only way GOATs will ever be pushed out of the meta, without nerfing itās heroes into the ground).
it feels naive that you think Goats would be fixed by changing shield bash.
I believe the whole benefit of running goats (Rein, Zarya, Brig, Lucio, D.va, Zen) is that you have:
a 2k shield rectangle
2x projected barriers to save ppl from damage
Armor pack to save people
AoE Healing x 2
2s of Deleted projectiles/ultimates
Discord Orb.
and it becomes very hard to kill anyone because they just walk to the objective as a group and donāt dieā¦
A shield bash nerf would help, but doesnāt change the fact that this comp would take a lot of consistent damage to break down. e.g.Bastion being uncontested on high ground raining all fury down. or a Sombra to EMP away all their utility.
This exists to help deal with Dive. Removing the stun just reverses the current problem of one comp being meta back to Dive, if it does anything at all.
Brigitteās stun hasnāt been a problem with how strong GOATs is.
It actually was one of the bigger counters to the composition until it got nerfed to 5 damage and no shield penetration.
Doing this change to shield bash does nothing as what makes GOATs so effective is:
AoE heal stacking
Damage mitigation from tank abilities (DM, Bubbles, Barrier)
High damage output from tanks
Removing stun from shield bash doesnāt help with any of those core problems, yet the 4sec duration version of Inspire stacking with the 6sec version? That makes the AoE heal stacking with Lucio go from 32hps to 49hps, making them even HARDER to take out because theyāll be receiving more healing almost indefinitely because of the low cooldown of Repair Pack.
I actually never said anything as to how Iād like to see GOATs be countered. All I said was what makes GOATs so strong and how the shield bash/repair pack change you proposed would only make it stronger.
No. I literally didnāt say anything about how Iād ideally counter GOATs.
All I said was Brigitteās stun was actually effective at countering GOATs prior, does that mean thatās what I want to see? No. Iām literally just stating the power of her stun was actually effective at countering the comp. For⦠basically the reasons you stated. It provided openings for her team.
Would I like to see it come back? No, not really, and Iāll say it again, Iād rather have a heal stacking nerf over anything else.