Juno is, IMO, one of the best designed new supports the developers have added.
Very impactful, very skill rewarding. Nothing egregiously cheesy in her kit. No simple “press a button” denial abilities. No reversals. No immortality effects. No obnoxious CC abilities. No simple existence AoE healing (Which isnt to knock heroes like lucio. Lucio is a very skill based hero too. Simply a “Blizzard could have…” but didnt)
Primary damage and healing is entirely hitscan skill based.
Even her lock on healing/damage- The way its actually effective- is hardly an issue. The damage is minimal and mostly feels like chip damage. The projectiles, especially if youre at any range, feel fair to LoS and dodge. The healing is small, and doesnt feel like an “oh no” reactive button that just tops everyone off - it feels like you want to use it pre-emptively, like oh- People are about to take damage, get it going and have it land the moment they take that damage. If you wait until people are already low to use it, theyre probably going to die.
Even her mobility, which is something i was easily dreading the most, “oh no, another flying hero!” - Isnt that big of a deal. Having glide boost more or less lock her into a vertical height is a brilliant way to make her feel like a flying hero, without making her feel like an obnoxious flying hero.
Even the decision to not have her doing crits like ana is, IMO, a perfect design choice (and i disagree strongly with those thinking she needs it). End of the day shes a support. She doesnt need to do huge chunky damage. This lets her base damage be decent so she can reliably do good consistent damage, without letting the peak of it get too out of hand. Theres already a lot of skill landing those shots, and with her decision / play making on who to hit / heal as it is.
The ultimate as well, feels impactful- But it doesnt feel like a cheesy “i win” button.
So a huge bravo to blizzard on this one. This is easily one of if not the “healthiest” new hero the game they have ever added.
And the initial balance is equally impressive. Not saying its “perfect” of course- but this hero feels neither too strong nor too weak to play as, with, or against.
I am incredibly impressed.