Genji is unhealthy for the game. Literally

false as genji was statistically mediocre before.

not only did you pull this out of your bottom, its not even relevant. the forums don’t design the game (as they shouldn’t).

thats still higher than the average pickrate you provided before. don’t get distracted now.

its unecessary because there is no endgame for such a method of balance. regardless of how many balance changes there are or how well the balance team does their job, there will always be a hero with greater than average pickrate. only looking at pickrate is silly.

with this exact scuffed logic, hitscan and fast projectiles should be removed and replaced with slow moving projectiles so that everyone can just dodge the projectiles :crazy_face:

here we go again…

? do you really think the problem with bastion/sombra/soldier is that genji can deflect their low damage per shot projectiles or that such a change would do anything but keep widow/ashe/mccree at the top?

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~3.5% is not statistically mediocre.

Are you telling me to disregard what you say here?

Still a red herring.

If Junkrat should be nerfed for being only 0.5 percentage points above average then Genji is a far greater priority.

Junkrate is a very VERY low priority to nerf, he’s barely above average.

No there won’t.

It’s possible for them to all have around 1.9% pickrate or so close to 1.9% that no one is clearly overshadowing anyone else.

No that’s a red herring you invented to distract.

No there YOU go again.

You want to use derisive manipulative language and get away with it, like no one will say that it is what it is.

No.

What you’re doing is called “begging the question” you’re asking what “the problem” is as if there could be only one single problem and not… many problems.

Though genji’s deflect is one of them.

They aren’t on top.

Genji is on top.

Genji is STILL on top.

Widow is quite far down.

If a hero is hard for you to track, maybe you should work on your tracking abilities instead of promoting a slower style of game-play? I have never had an issue keeping track of Genji’s position or trouble with keeping my crosshairs on a Genji, even when he constantly gets his dash reset as his dash is literally a straight line forward.

Even with the speed buff from his blade, he is still relatively easy to keep note of his position. Double jump and wallclimb also provide predictable movement to the character. As if he double jumps, he’s going to be in the air for longer and you can visually be able to see this and if he wallclimbs, he’s going directly in a straight line up a wall.

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My main problem is deflect, this entire time he’s spamming shurikens into you you finally get a lock on him again and he reflects all the damage back into you as soon as you land any hit.

9th most picked dps hero is statistically mediocre. 0% pickrate in a tournament where dive was prevalent is statistically mediocre.

yes :smiley:

no its not. its to point out the flaw in what you are saying. junkrat isn’t overpowered by any means yet your logic would target and nerf him. if your logic were applied to supports (all rank stats), mercy, moira, and ana would be nerfed. I know forum friends hate ana and the purple nade but do you really think moira and mercy are in need of nerfs?

yes there will. even if every hero was hypothetically balanced players would still have preferences and those preferences would lead to some heroes having a higher than average pickrate.

cry about it. I honestly don’t care if you like the words I use or not.

then look for the problem.

currently genji is below ashe and widow is just under him but I guess you believe top-down balance doesn’t exist.

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Then bait out the deflect and then lock onto him again. The deflect has an audio queue, so you should be able to tell when he does it instead of mindlessly firing into the deflect.

Ever heard of sombra?

Tfw when someone says “literally”, but all evidence points towards its only applicable use being figurative and limited even then to particular situations.

:joy:

God forbid you have to move your mouse to play this game.

I’m pretty sure this guy is pro genji. He’s just pulling chains right now. :joy:

Sorry, but I have no clue who you’re referring to as “pro Genji” or what “pulling chains” means.

Pro as in he (original poster) supports genji. And “pulling chains” as in he’s just messing with people.

I mean. I’m no fan of Genji… but this complaint seems like a stretch.

Not in all ranked.

Stop with this red herring whataboutism.

It’s obviously not a priority.

Ana does

No.

Supports is different as there’s only 7 of them. Baptiste and Zen really need buffs.

Also Lucio and Brig need rebalancing so they aren’t co-dependent with the sacking AOE heals thing.

And why would they have those preferences? The heroes can be changed to cater to preferences.

More manipulative derisive language, and misrepresntative too.

You’re trying to make this about me when it’s not, it’s about you appealing to the mob mentality.

I believe it shouldn’t exist unless you want to destroy your playerbase by ignoring almost all of it.

remember that devs balance top down.

I don’t know what you are trying to say.

it is a priority because he would be overpowered by your definition.

ah so you have to make a special exception to stitch over the flaws in your logic.

because people like different things.

im not going to change the way that I type to make you happy. cry about it.

top down balance and fun for casuals aren’t mutually exclusive. do you think overwatch is the first competitive game that employed top down balance?

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So basically, give up an attack.

You know you COULD have hit Genji, but you don’t in hopes of what exactly? Getting Genji to briefly turn on deflect only to quickly cancel it again?

  1. not in sync with the effect due to lag
  2. easily missed with other noises in the game

If someone tells you that you can always hear a noise over any other noise, that person is either a fool or a liar. Nothing about genji being in your line of sight causes all other sounds to go quieter.

This is monday-morning-quarterback reasoning. “ahh why didn’t you hear it” because a sound engineer playing it back over and over would struggle to pinpoint the moment.

So what’s the argument here?

That avoiding shooting into deflect is easy?

In that case you should have no problem if deflect no longer reflected certain damage, like hitscan.

Though I think as soon as that card is on the table you’ll suddenly flip your argument to how

what a terrible take lmao

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For every balanced game I’ve played the agile heroes are the fastest but they deal the lowest damage to compensate…

BUT NOT IN OVERWATCH…

YOU GET AGILITY
DAMAGE
AND THE BEST ULT IN THE GAME.

We heard you hated Beyblade so we gave you a real blade…

genji’s damage output is low relative to other damage heroes

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