Genji and Torb are top win DPS rate all the way to GM

Echo is also similarly high at high ranks. Yet despite Genji in particular being obviously oppressive at all ranks in skilled hands, people insist non-hitscan is hated by the devs. Genji’s ability hard-carry as DPS is not that far behind Tracer’s, realistically speaking for the vast majority of games; after all, he is top 3 pickrate in every rank but Gold where he is 4th. If the devs wanted hitscan to always be hard meta, wouldn’t they nerf a hero that is projectile, one of the most popular in the game, and most powerful?

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Winrate really doesn’t mean that much.

He’s not though. He’s a weaker version of Tracer, Echo, and Sombra. Everyone else in his niche does it better.

Tracer’s isn’t particularly high in the first place. She’s a team oriented hero. Tracer can’t really carry a team unless she’s smurfing and one clipping everything. Genji’s is even lower than Tracer’s.

The first sensible thing you’ve said. The devs DON’T want hitscan to always be hard meta. That’s why Echo is consistently better than most hitscans and Genji is always able to at least compete. The “hard meta hitscan” thing is just salty projectile mains with a victim complex.

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Genji is always like that, but now go to mei or junkrat. Most projectile heroes are crap and get nerfed at the slightes chance they played more or are more useful.

Genji mains will haunt you tho. They will say that genji is crap and your stats are bullcrap.

Genji is seriously more busted then ever since S9. His left click while spam jumping got even worse since then.

He is one where I agree with you, he should be nerfed.

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correction: winrate doesnt matter that much when someone is calling out your precious main.

you had no problem telling people symmetra is viable because her winrate is so high.

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So you say i become torb main now :thinking:

A high winrate shows that a hero is VIABLE, not that they’re good.

Poor attempt at a “gotcha,” and I’m not a Genji main.

I’ve never seen an oppressive Genji except blatant smurfs

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“winrate doesn’t mean that much”.

either it does or it doesnt. you dont get to pick and choose when you can and cant use a heroes winrate.

poor attempt to avoid being a hypocrite by trying to be technical.

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Compare the winrate to the pick rate, then think about how the devs are okay with heroes being niche picks like tools in a toolbox.

Torb is one of the heroes you switch off the moment you realize you don’t get value, it inflates his WR substantially

Viable is an extremely low bar to hit.

Think before you speak.

Genji is obviously too strong, he basically has immortality and advantage vs most squishies in 1v1s.

Great example.

Winrate is usually very inflated for certain types of heroes.

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Genji is a hero that is DESIGNED to have an advantage 1v1. Tracer, Sombra, and Echo are no different.

That doesn’t make him overpowered, it makes him a flanker.

The delusions some of yall have

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Buddy, Sombra is one of my most played DPS and I don’t even TOUCH Genji.

Y’all immediately try to call people biased, but that literally can’t work on me. Try again.

Less picked worse winrate, less poke, less self sustain. I see how sombra is more busted yes. Deluded

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Genji’s is one of the highest for DPS.

Echo’s is low, but Echo isn’t a niche pick, she’s a very flexible pick who just isn’t popular(coming from an Echo main)

But yeah Torb is niche .

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you used winrate to show a heroes’ strength level.

so it “doesnt mean much” or it does? the heroes level of strength has absolutely no relevance. you cannot pick and choose when you use stats and when you dont.

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some heroes are better at certain ranks i guess but my stubborn butt will play heroes that arent good in low/mid ranks. where i am at

so i play widow lol… 26 shots 1 kill

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