Game freezes and crashes

Just got suspended because of the amount of times this happens so I figure it’s time to look for help. Here’s a copy of the Event Viewer log if that helps.

Event 1001, Windows Reporting Error
Fault bucket , type 0
Event Name: LiveKernelEvent
Response: Not available
Cab Id: 0

Problem signature:
P1: 141
P2: ffff858fbf5164a0
P3: fffff809b71c8560
P4: 0
P5: 23e0
P6: 10_0_17134
P7: 0_0
P8: 768_1
P9:
P10:

Attached files:
\?\C:\Windows\LiveKernelReports\WATCHDOG\WATCHDOG-20181231-2210.dmp
\?\C:\Windows\TEMP\WER-115883171-0.sysdata.xml
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER46E4.tmp.WERInternalMetadata.xml
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER46F5.tmp.xml
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER46F4.tmp.csv
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER4705.tmp.txt

These files may be available here:
C:\ProgramData\Microsoft\Windows\WER\ReportArchive\Kernel_141_28e1641f527323d1961d962c7f8165d78067a3e8_00000000_cab_1a084761

Analysis symbol:
Rechecking for solution: 0
Report Id: 88ae8e32-3a00-45f1-b27b-e8c4cec618ce
Report Status: 2049
Hashed bucket:

How would I disable WatchDog? I’m not coming up with anything by searching.

Hey, TheHandler!

DPC Watchdog is not a program and you should not remove anything related to it. It’s a part of Windows that collects call information for Windows Errors.

What you are experiencing is the Rendering Device Lost issue and the 141 errors you are experiencing are Intel TDR (Time Out Detection and Recovery) related.

If you are still having issues after following the steps in the Rendering Device Lost article, please collect a DXDIAG and post it here using the Preformatted Text button in the posting options. Just make sure the full DXDIAG contents are between the Preformatted Text tags.