Freja is the new Sojourn, but people still doesn't know it

Whatever you say man.

You’re right, of course you’re right. Great job.

Now if you’ll excuse me, I think I’ve had enough of your delusions so I’m going to go do literally anything else.

Thanks! I gave you the same energy you gave me. I’ll be charitable as long as you are.

Go back to complaining about skill issues.

Freja is not like Soj but more like Pharah and Echo since most projectile heros struggle with her but hitscan delete her. She is overturned with dmg but her design is not bad its just her dmg is to high as well as her cooldowns needing to be longer.

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Tbh her burst damage is fine, it’s not really any higher than Ashe. But yeah she can spam a bit much with her cds the way they are.

Freja does 130 dmg and Ashe does 125 dmg. Thats a big difference

I personally don’t really think that’s all that much difference. If it changed breakpoints, maybe.

This is the problem with how Blizz designs heroes. Just figure out the kill combo and don’t expose yourself until your cooldowns are ready. It’s such a one-dimensional design and super boring to play against.

Of note also is that this is two consecutive heroes packed with anti-mobility. Blizz keeps patching itself over and over and that’s annoying.

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for me it just made me feel that is pointless playing hanzo and pharah when she is available although hanzo was pointless before with ashe, widowmaker and sojourn, at least I refused to play hitscan so he was my choice for a backseat dps.

She feels like a pharah that can shoot fast paced rockets or a hanzo with more mobility,more reliable and with a primary to finish someone when you fail landing the second shot. (Even with hanzo, oneshotting is not that normal and a usually you have to two body shot someone or use storm to finish them)

Something you seem to not realise is that freja’s crit bonus is way less than those comparative heroes

When you headshot with heroes like hanzo mei cass etc you do 2x dmg

Widow does 2.5x

When you headshot with freja you only do 1.3x dmg

So hitting crits on freja is much less valuable than hitting them on other heroes. The high dmg potentials are much lower on freja than those other comparable heroes

Hanzo freja and widow all have very comparable bodyshot dmg. 120 for widow, 125 for hanzo, 130 for freja. But as said above, their crit multipliers are much higher than freja so have much higher lethality. Additionally those 2 deal that dmg instantly, whereas frejas is delayed.

If you are dying to frejas it literally is a skill issue. Sorry if its hard for you to hear that. You have ample time to avoid the 2nd shot, heal, use a cd etc.

Also why are we acting like the freja shouldn’t be rewarded for hitting 2 back to back shots on someone??? How many shots does a player have to hit before it take ‘skill’. Imo If you can hit 2 back 2 back shots you should be likely to get the kill. The fact she isnt even guaranteed to get the kill due to the delay giving the target time to react is EXACTLY why she is a very fair hero. If you are dying to her despite her literally giving you all the time to react its a literal you problem…

I can agree that 1 shots are stupid because they do not give people any time to actually respond to the threat. But how far down the ladder are people expecting this to go? Are we expecting it to take 8 shots from freja to kill you? Are we expecting a 4 sec delay so even the most potato brained players can react? Like… where does the buck stop? Where do we jusy say ‘nah you’re just bad at the game’? There has to be a limit. You cant just expect every hero to never kill you and have massive windows of time to react. Its silly

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For everyones attention:
Freja is by far one of the most fair and honest dps heroes to be released. She has good kill potential but that is tied to extreme mechanical skill and is able to be counteracted by a skilled opponent. She doesn’t have cheesy 1 shots, cc or obnoxious mobility. She is required to land consecutive shots, has short ranged, limited mobility. She is LITERALLY perfectly designed. Even maybe too weak I would argue when evaluating her ult

I question everyone. If you are finding yourself complaining about freja I would ask what do you actually find enjoyable to play against? Or is it just tantruming? you moan about 1 shots. You moan about cc. You moan about hitscan dominance. You moan about cheese. You moan about low skill high reward heroes like moira.

They add a dps hero who is literally none of those things and still you people moan. WHAT DO YOU ACTUALLY WANT A HERO TO DO? Just stand there and let you play the game uncontested? Dps heroes have to be able to get kills. I get it you dont want to be killed but thats the freaking game. If you dont like being 1 shot or cheese or cc or hitscan. How can you also moan about freja???

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You say this when stage 2 day 1 was all freja mirrors with her only not appearing when she was banned. Sojourn is not a good enough hero to compete with freja for the slot. Top 500 is a lot of freja as well it’s pretty clear she’s overtuned.

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I dont know how thats at all relevant to the actual game we all play lol

Its about as relevant as what hero is strong in league of legends or apex. Its that far removed from reality

Once again a contradiction from the community

They balance for pros you moan, then you expect them to use pro data to balance the game
……

No wonder the devs dont listen to you lol. You cant cry when they only balance for top players then also use top player data to enforce balance

You cant have it both ways

Do you just ramble on for fun? Have I had a conversation with you about pro balancing or something 2 years ago?

You can probably count on one hand the balance changes actually based on pro gameplay mainly the recent mauga nerf before lan. They do not care for pro play really at all let’s be honest here.

Freja wasn’t “balanced” for pro play she was balanced around no hands playtesters like juno and it’s resulted in the same thing “safe side of strong” aka hard meta potentially for a long while.

I WISH they would balance based on pro players, but they don’t so we just get goofy stuff like sombra being gutted or random secret metric balancing.

I think it’s because of the hotfix buff imo, and her dash reset perk(I assume that’s what they’re taking) . She has very little to no downtime now.

But it’s not a design issue or a damage issue, they just need to revert the buff.

But it’s intentional that she’s this strong. Every new hero is strong af on release, or hotfix buffed to be strong if they’re not. They probably do it to generate hype or sell skins or smth.

I cant believe Im saying this but Ive actually found someone whose a bigger idiot than Garrett.

I show you with proof that I am among the 500 best DPS’s of an entire regions, my games are with and against actual professional players, and yet you STILL insist on attempting a “skill issue” argument. Its absurd how stupid one person can be. Ive been GM since GOATS, so for about 7 years, yet despite being consistently this good you think its more likely I just dont know what Im doing? Delusional.

Youre a moron, cause guess what, their body shots cant be shot at full strength back to back. In any given instance they can only hit you one time with attacks that strong, and if they want to kill you with it, it has to be a headshot unlike Frejas. I wouldnt have half the issue with Freja I do now if you made her kill combo 1H1B.

Moron again. Mei hits you twice in the body, should you die now? Cree hits you twice in the head from 50 meters out, shouldnt you die now? Mercy pistol hits you twice, should you die now?

Of course not, no sane person would ever think that, EVERYONE is aware of the concept of being given too much value for too simple a task. 2 body shots from an ability than be pumped out back to back within .3 seconds isnt correct value to effect, especially when high elo is whats being looked at. The consistency of which you can hit double bodies vs double heads, or even 1H1B is INCREDIBLE.

And brainless little rejects like you focus SO HARD on the delay of the explosion without taking into consideration ANYTHING. You look at it in a vacuum and pretend thats all you have to do. You dont think for a singular second how positioning works in Overwatch 2, you dont think for a singular second about the lesson we’ve learned VERY HARD from Doomfist, Ball, Pharah, etc. with how often they are banned that people despise being forced to switch to specific heroes just to interact with another.

We all know Cree can roll through a double stick and be fine. We all know reaper can wraith form a double stick. We all know Moira can Fade a double stick.

But what people like you never take into consideration again despite all your talk is OVERWATCH DOESNT END AFTER YOU USE THE COOLDOWN. Roll has a timer, wraith form has a timer, Fade has a timer, Suzu has a timer. Explosive bolts’ “timer” is so low that she realistically has no down time, shes not punished for using her dashes constantly, her lethal uptime is endless while your defensive cooldowns are punishable.

You people straight up dont understand how the game is played yet you have opinions, and it disgusts me. Youre blind to reality and dont understand how impactful the 1 second timer actually is, and the reality is that it just isnt that impactful to her character. Say she doesnt get a kill from it, oh no they had to use a cooldown to live, what did Freja use? Oh right nothing because its already back.

You. Are. An. Idiot.
She doesnt require extreme mechanical skill, landing 2 body shots isnt extreme mechanical skill. The entire issue I have with this hero is how shes an “aim” hero thats designed and balanced around handless goldies, when you should never balance an “aim” hero around people who dont know where their mouse is. In high elo quite literally any DPS player can play her and do it well. She isnt difficult for people when having mechanical skill is the bare minimum expected of EVERYONE, but because low elo cant hit shots its being made high elo’s problem.

YOU. ARE. AN. IDIOT.

The literal ONLY THING IVE EVER SAID THIS WHOLE TIME, is how Freja’s kit is GARBAGE AND TERRIBLY DESIGNED because they made another hero like Sojourn who no matter what the dev team does cant find viability in pisslo without ruining high elo.

They are quite literally bringing up pro play. I regularly play against the people in those teams. The fact that shes completely taking over pro play, a tier of people that are the BEST IN THE GAME, it should naturally click in someones brain that maybe just maybe the timer on her explosive arrow really isnt that much of a downside for her when even against pros shes hard meta. You constantly say skill diff to me if Im dying to Freja, but here are the best players the game has to offer, the highest skill levels it ever gets, and shes so good the pros wont get off of her, almost like shes idk… strong in high elo?

Who even cried about the game being balanced around high elo balance here? Who did. Show me where. You realize people on these forums arent a mindless collective, and there are in fact different people here with different opinions right? You just made an argument against NO ONE here.

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Its a billion percent a design issue because if you look at Freja’s strength inside of platinum and below Id wager to say she really isnt performing that well.

Thats why I compare her to Sojourn so heavily, because its a repeat scenario of Blizzard making a hero so attached to a singular gimmick that they have nothing of value to a team outside of that one thing.

This means they cant balance for specific elos. The hero regardless of elo lives and dies by the one ability. Sojourn with her rail, and Freja with her explosive bolts.

If the ability is strong enough to make them viable in plat they are without a doubt terrorizing high elo. If the ability is only so strong as to make them “okay” in high elo, they are without a doubt unplayably useless in plat below.

The perks do make it worse, but remove we all have plenty of time to play against her before she hits level 3, and shes still oppressive in high elo.

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I just don’t see it.

Venture also lives or dies off of one ability, burrow. It’s not a basic ability, but it is all venture is. Venture is also pretty balanced across all elos.

Railgun is unique imo. It’s a hitscan oneshot in combination with an easy to use auto rifle and an easy reposition ability. It requires both mechanical skill to win duels and game sense to position properly that only get utilized above certain ranks.

Freja doesn’t really have that. She’s spammier and can use updraft to get value even with relatively poor positioning. There’s still going to be a gap between low and high ranks, but I don’t see it being anywhere near as big as Soj or Tracer.

This isnt really a good comparison, because you can list many many heroes who cant function without an ability.

But burrow isnt all Venture has. You can nerf burrow and Venture still has drill dash to work with.
You can nerf Monkey’s leap and he’ll still have his bubble or vise versa.

But you nerf Soj’s railgun and what does she have to fall back on? They tried to buff her M1 to be much more consistent and effective, but it didnt work, at that point everyone dropped her because no matter what it just wont be better than say soldier, or Ashe, or Cree. Soj’s Slide and E arent impactful enough. Slide is still important but you cant kill the enemy by sliding, and E is a zoning tool, and not strong enough to rely on to function

Nerf Freja’s explosive bolts and what does she have? Her M1 is highly unreliable for anything more than tank spam, much like Soj if they transition to make her more M1 focused everyone will just leave. What about her other abilities? Dash and updraft exist only to empower her explosive bolts.

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That’s fair. Unrelated, but I think Sojourn should be rebalanced to be a soldier 76 clone with a zoning tool for the health of the game.

Now that you clarified how she’s unique in how her kit revolves around explosive arrows, how is it something that only gets value in high ranks?

I see it as far spammier and being able to get much higher baseline value than railgun.

Freja is my new favorite DPS and I agree she’s the next Sojourn. People don’t see it because she isn’t oppressive to squishes like Sojourn is. Freya is more oppressive to tanks. Support and DPS don’t feel how much she terrorizes the lobby because they’re not her main targets. She straight up melts tanks. Once tanks fall, even in 6v6 with 2 tanks, the entire team struggles. Freja is extremely fun, but I can also see how her current state is slightly problematic.

Currently in scrims, Sojourn is only being played when Freja is banned lol.

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