Whatever you guys have done to the game has completely trashed the engine.
I use to get 240fps easily now I get 40fps. Whatever you guys keep doing to the engine since January has really made this game a blasted frame-rate mess. How about dump the leaver penalties until you get your engine in order
or be transparent with us as to why you are dog-piling CLUTTER into the sfx that nobody is asking for.
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Is the monitor plugged into the standalone GPU? Is the GPU showing up for the in-game settings? Have you checked the driver software for the GPU to see if it’s also set to be used when launching Overwatch 2?
Yup. monitor is plugged into my RTX 2060 with display port. Been this way for the last 3 years and nothing has been moved since.
The update in January started giving me frame drops and after each patch the frames get much worse. PC is clean, cpu heatsink is clean. power supply tests fine on the 5.5v side under load and all other games that I run play just fine. Never had this issue until the Overwatch updates from January.
The game starts out at 240fps and then starts to dip and stutter down to 40fps. Not every time. But it does it on certain maps. So something is up.
I’ve noticed they keep patching in more and more clutter with their SFX and I am running on nearly all low settings.
AMD AMD Ryzen 5 7600 6-Core Processor 3.80 GHz
Corsair 64 GB of RAM
RTX 2060
Alienware AW2723DF - panel checks out fine.
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Did you check temperatures and voltages with HWMonitor?
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yup. I monitor hardware all the time on this sort of stuff. even with the Overwatch interface. I honestly have games that get both the CPU and GPU much hotter than Overwatch.
Twisted path to renown really heats this stuff up and it doesn’t “Frame” like Overwatch does.
Certain maps with different light levels will do this.
So for instance i could Q into a match on Eichenwalde and it does just fine, and the next time I play it. It starts frame dropping. Then I end up restarting the game after the match and it just “goes away”.
My CPU is a bit worse than yours, but my GPU is a bit better. FPS has been smooth for me in the modes I play (QP, Arcade, & Comp), but I know some players of Blizzard games have been experiencing issues with a Windows 11 update (24H2). I’m still using Windows 10, so that won’t affect me. Could that be it?
I went back to windows 10 and found it had better results for me anyway, i still run 10. Only thing I can think of is maybe a driver setting perhaps that doesn’t play well with Overwatch. I know some of these newly released nvidia drivers fix some things and break others.
as for my RTX I’d be very shocked that it would be a bad card considering it was a founders edition direct release from Nvidia that has held up very strong.
What series of card are you running?\
I guess if it was the other games doing this too. I would plug my power supply tester into the current power plug into the gpu, replace it with the other. reboot the pc, and watch the power supply tester 5.5v (low voltage side) and then turn the game on. and If I saw voltage droop or sag. I could easily pin it in on the power supply being bad.
Plus I’ve got the pc on a power conditioner from furman and we are holding steady at 115v tonight from the power company.
I’ve played across three machines, all with different GPUs: 1070 TI, 2070 Super, and 3070.
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gotcha.
Yeah I will keep digging here and testing some settings. I mean all I can tell is that something in Overwatch may have changed. or they added a setting that I dont know about and it isn’t playing nicely with the driver.

Hi there!
I’m also having FPS issues after the recent “le sserafim patch” update. I’ve been playing OW2 since the release and never had any issue.
For me, the game runs smooth for 3-4 matches (probably 30 minutes or a little more) and then the FPS starts dropping. It’s curious because it only drops when I’m controlling my hero, but when I’m dead or I’m not moving the mouse or using the keyboard, the FPS stabilize.
I’m not using vsync, but locking the FPS at 85 since my monitor is 75hz.
By replying this thread, it gave me some ideas and I’ll be trying soon.
My spec:
Ryzen 5 3600
RX 6600
RAM is 16GB DDR4
Edit: Any game I have installed here works fine, only Overwatch is having this issue for me. Yesterday I spent the whole day playing Heroes of the Storm and had 0 issues.
Edit 2: I’ve tried enabling vsync, unlocking FPS on Overwatch settings, changing some graphic configurations and nothing fixed. I recorded a video with my phone to show the issue with 0 software interference, only the game running. Here’s the result: https://youtu.be/Wfp6QeyGzaM. Check the frame rate and the frame time in this video, it’s the last “line” on the statistics of the top left.
Last edit I swear: I’m doing as Dasaries said, having to restart the game to fix the issue. My “routine” is to play 3 quickplay matches, close the game and launch again, so I can feel confident that the problem won’t occur in the middle of my match. It’s working, but is also annoying.
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I’m on 24H2 win 11 and I did have a match where my FPS randomly dropped for the whole match (never experienced it before). Normally 200 solid but I was stuck between 40-60 and my CPU was getting very warm. Once the match was over it was perfectly fine.
I also had someone in my comp match the other day saying their FPS was atrocious in that match so something is causing massive frame drops when in lobbies occasionally and I think it’s related to the CPU.
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I’m back and with a solution!
Thanks to Louhitar contribution in ProtonDB Overwatch 2 page, the solution is add LD_PRELOAD=“” as a launch option on Steam! The issue is fixed for me with this option.
Here’s the full launch options:
LD_PRELOAD="" %command%
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that works for steam. but I am on direct retail 
Got exact same problem, apeared from nowhere. My pc clean and all other games like cyberpunk runs perfectly, but owerwatch becomes unplayable after 1- 2 min in game. Had stable 120fps since lounch and now sudenly having framedrops from 120 to 10-20-4 all over the place
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That is too bad. Im hoping they are reading through this and can solve it.
5090 and 9950x3D same issue here. I get 240fps in 4k max settings with room to spare (unlocked easily gets 400+), yet randomly ingame fps can drop to as low as 1 and cpu usage goes to 100% (which should be practically impossible on a 32 thread cpu for a gaming workload)
Also same as another guy said, when I am dead and spectating the fps is normal, only when I play the fps drops occur.
And this only happens in overwatch, I have no other game or software with any issues and the system has been tested to be fully stable over days in prime95, memtest, aida and occt.
This started happening around the time the le sserafim patch dropped as another here also said.
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this has been a really strange thing to be occuring and there hasn’t been a post as to what has been changed in the game now.
Kinda wondering what dependency it now requires which it no longer use to.