Putting openQ next to roleQ (to soak up DPS mains from roleQ).
Should be self explanatory, everyone should be in favor of this.
Being able to queue for both openQ and roleQ at the same time
MoreHeroes came up with this, and it is really good, it gives the matchmaker more flexibility in giving people fast matches AND insures the health of openQ for time to come, which is important for people in smaller regions.
Merging Regions
I don’t like this because ping times, but it would boost population, which speed up queue times, but ultimately t may drive more people away long term.
Running a ‘flat’ matchmaker (to even out queue times across ranks, lowing RMS queue times).
A game with GM dps and Diamond tanks is still a fair one if both sides have it.
It could lead to some pretty weird games though. The idea is make the difference between roles have a higher tolerance, and distance between people in the same role have a smaller tolerance. A classic matchmaker fix for issues like this.
3-1-2 or variants.
But if it makes Tanks or Supporting worse, the people leaving the game or switching roles could make the problem worse long term, so you have to be careful. Would require re-balancing which the DPS may hate.
Making Tanking / Supporting fun.
It isn’t subjective once you have enough people. Still tricky though. How do you do it?
Making DPS unfun
Do I even have to say this is bad?
Put out more Tanks / Supports
It would help, since it may keep the tanks / supports playing more
Move heroes out of DPS and into Tank / Support
Which would take some of their players with them, AND make it so heroes which are not aloud to be good in one role, shine in another.
Put out more DPS games only games in arcade
Soak 'em up boys.
Make games shorter
Reduce spawn time, Spawn people at pt A, Cut down game start timers, make the cart move faster. etc. The faster the game turnover is, the shorter the queues gets.
Force people to play all roles
It is a bad idea, but, it would work, and I’d be amiss to not to at least mention it. running things like roleQ, but you always have to pick 2 roles fit in this.
Tank bots
Talking about bad ideas, because the tech isn’t there yet (especially for Blizzard), but having AI fill for some roles IS possible, other games do it.
Paladins style re-balancing
Kinda make other roles more fun by making them all impactful, and also putting out more heroes, but Paladins does not have the problem to the same degree as Overwatch does, so they are doing something right here. It shows that those changes can work.
Go Free To Play but locked to Tank (and maybe Support)
ƕlĸ suggested it, and I’ve not put enough thought into it to really weight in, but, at first look, it has a lot going for it.
Tokens to queue fast as DPS for playing Tank
This could induce normal tank players to take up DPS, since they would be giving up on a restricted resource. It could EASILY backfire, and it locks out DPS from playing the role they want… it is kinda fair, but I can’t help but think it will backfire.
Don’t fix the queue times
I mean, it is an option… a terrible one, but, it still is one
Myself, I’d go for all of…
- Putting openQ next to roleQ
- Being able to queue for openQ and roleQ at the same time
- Running a ‘flat’ matchmaker
- Making Tanking / Supporting fun.
- Moving heroes out of DPS and into Tank / Support
- Make games shorter
- Paladins style rebalancing
Since, I think all of these would improve the game (or in the case of flat matchmaker, not make it a lot worse)
Did I miss any options?