I know blizzard said they fixed comp but in my opinion it is not skill base at all it is just based on how good your RNG is for getting teammates. When I go 27 and 7 but because we had a crappy healer who doesn’t know what they are doing it causes us to lose but yet I did so good and I still lose 22%. Also why when I get a win do I only get 19% but when I lose a game I lose 22%. Also I think they should make it to were if you have a lot of kills and not a lot of deaths and I decent amount of damage that even if you lose you dont lose a whole 22% instead you should lose 10% or maybe a little bit more or you even gain a little bit because it is quite annoying when me and some of my teammates do great but because we have a dog crap healer or any role for that matter it causes us to lose a whole 22% just because good old Timmy got a pc for his birthday and decides to get Overwatch and play and win the 50 games it takes to get comp and then proceed to lose every single game he plays and still get placed in bronze 1 and cause people who have been hard stuck silver to lose all of there games just because of one person the whole team falls apart and then Timmy is stuck there crying because his teammates are yelling at him to never play this game again and that he should go back to quick play.
the new system is made to keep you stuck in 1 elo , everytime you hit 85-99% before rank up you get full bots in your next match , so you get stuck in the elo, also there is no skill based matchmaking , there are grandmasters in gold lobbies. whatever they did its the biggest trash ever but blizzard is so retarded they dont even know what they did wrong because they dont care about anything as long as they get enough money before they shut down that dead game
Seems random to me. We’re told it’s only based on wins and losses plus modifiers. Yet I’ve seen between 2% and 106% with no modifiers shown at all. But yeah, on average it’s usually more for a loss than a win. The ranked system is probably full of questionable code designed to boost engagement and play time. It’s not a real elo system.
I can’t even find a game. Queues are ridiculously long for Master 1+ games.
Game is deader than Michael Jackson.
Make sure your crappy healer is okay. Last game the tank just let the other tank run into back line and I kept getting flanked by Reaper as well. Nobody cared and we lost.
There’s literally no point playing comp until they fix this travesty of a matchmaker.
They claim to have ‘industry veterans’ on the team, but if they’re veterans, they should have more insight into what the heck they’re doing and be far more competent at their jobs.
I’ve been matched with tank bots so many times in a row now, i have been de-ranked 4 times the past two days because they refuse to swap, they refuse to stop feeding, they refuse to do anything that’ll help the team win.
Every single tank i’ve had on my team the past two days have just rushed out of spawn, ran away from both supports, gone behind corners, into rooms and into a 1v5 and get insta melted, rinse and repeat as soon as they leave the spawn…
Bot tanks isn’t the only issue either. Smurfing is another major issue in this game, one that the devs are too afraid of doing anything with. Sure, they ban people for using smurf accounts for boosting and de-ranking, but they refuse to ban their main accounts as well, which they really should do.
You can’t always blame the tank for being a bot when they get matched against the dude with a Korean name, default everything, lvl 1 profile. You know where I’m going with this. However Smallpackage says it’s not really a problem so don’t worry about it.
It’s typically my tanks who are either level 1 or level 5. The enemy tanks tend to be 3-4.
I play in the EU server, so my lobbies don’t get a lot of korean/chinese named players to begin with.
I’ll let you know when i come around to caring what that person is saying, which will probably be like, never, since i’ve blocked them.
That dude is probably the most blocked person on this forum. Must suck to suck.