It’s dispiriting to wait 7 minutes for “quick play” to backfill for two seconds at the end of a match. It’s also dispiriting to wait for 7 minutes for “quick play” to get “Unable to join match” and have to requeue.
Some kind of role-based priority queue would be nice as well.
I am not a fan of role based priority queue unless you are required to get wins. Otherwise, it is begging for throwers or for the system to onlu cater to people who would basically never queue for DPS regardless.
Rewarding a win is actually a great idea! This would promote team players throughout the different channels. It would also be a much more significant “reward” than 25 credits or whatever.