Fewer brawl maps, more push/payload - or let us pick a pref

All the maps of type “here’s a sequence of wide-open areas, now fight” is what keeps getting added. I wish devs would stay more balanced and also add more payload and/or push maps where there’s a variety of terrains and a more tangible strategic type of play.
It’s not that brawl maps are not strategic but they favor a specific type of game play that is a lot less varied by nature of the open spaces.

I know in Competitive it is a non-starter, but I wish for QP we were given the option to choose the TYPE of maps we could play or at least some kind of bias towards some kind of maps so the matching engine tries to at least prioritize the types we choose.

Note that I’m not suggesting picking specific maps as that definitely leads to a lot of issues but the category of map (push vs payload vs “brawl”) would be nice to be able to select a preference for in QP at least.

I know many people enjoy the brawl as well so it would be a win-win unless the QP population is heavily skewed towards just one type of maps but then that’s why this could be implemented as preference.