This games biggest skill and highest enjoyment is in learning the ins and outs of a hero, not the game. The heroes are the gameplay, sure you can learn the maps, learn when to engage/disengage, how to aim better but these aren’t what are interesting. You learn these to improve more on the heroes themselves and get the most value from them.
But when Blizzard choose to just fundamentally change heroes, abilities and/or destroy entire kits through a barrage of nerfs/reworks with no rhyme or reason what so ever it has gotten to the point that I don’t see the point in playing to learn heroes anymore. Even if the changes at the end aren’t terrible, it doesn’t change the fact that they have wasted hundreds of hours of many peoples time and it’s extremely disheartening.
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Doomfist, you learn rollouts, how to and where to use your abilities for thousands of hours. Then the dev team remove 2 of your abilities, shift your entire roll and fundamentally change this hero destroying hundreds-thousands of hours worth of knowledge (this is coming from someone who dislikes Doom).
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Mei has her entire kit destroyed to the point she isn’t even viable to play in OW1 outside of a team actually being organised, then gets nerfed even more in OW2 to the point she is not only less viable, but not even fun too play.
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Reaper gets nerfed over and over to the point he is near useless. Then gets overhauled to be more viable which actually destroys what he was good at (killing tanks) to buff an aspect of his kit that isn’t good, just to have it be reverted and then further nerfed in OW2 so he isn’t good at killing squishes or tanks.
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Orisa goes from a defensive, fortifying tank to a completely offensive one.
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Symettra goes from Support to DPS to another DPS rework.
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Torb is changed from armour pack giving hero to a weird offensive one.
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Brig gets a rework to be more balanced around her CC, then has her CC removed in OW2.
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Bastion goes from a bunker style hero who outputs high DPS and is immovable, to a moving hero who spends more time in recon than his iconic pose while staying the size of a tank and removing his self heal and has his skill shot ult replaced with a point and click adventure you can just walk out of.
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Sombra goes from a hero you need to learn timing on to a hack bot to an assassin. 3 completely different playstyles all on the same hero.
But at the same time, heroes like Ana remain unchanged for reasons even though she has 2 abilities that on their own, single handedly shut down tanks where these abilities can be used at much further ranges than most CC abilities.
My point is, learning a hero in this game is a gamble. The enjoyment of this game is mastering a hero but when the dev team wanders on in and at a whim either fundamentally changes how a hero plays or nerfs them into irrelevancy while not giving the same treatment to other heroes, it just feels pointless trying to even learn the heroes. When hundreds of hours can be stripped away at the snap of the finger it just makes staying with this game and learning heroes unrewarding and disheartening.
I’ve got 3k hours in CSGO and multiple things changed in that game during that time, but at no point did it feel like I had wasted 500 hours of my life improving on something in that game for it to be completely overhauled. I literally didn’t play the game for 3 years, came back and while things had been changed around, in those 3 years none of my 3k hours worth of knowledge went to waste. This has never happened with any other game.
Yet in this game I have put alot of hours into learning the ins and outs of Mei, Sombra, Reaper, Orisa, Brig and Sym just for these heroes to be fundamentally changed multiple times or nerfed into irrelevancy. If it happened one or two times, it wouldn’t be so bad. But Blizzard has now gotten into a habit of instead of trying to make a kit work by changing it as little as possible from what the abilities do, they just do full on reworks or nerf a hero into oblivion when they can’t be bothered dealing with them.
Again, even if these changes end up being fun, it doesn’t change the fact it feels like a waste of time to learn any hero that isn’t considered popular because there is a chance they will just be fundamentally changed or nerfed into irrelevancy. Going through multiple reworks of the same hero and constantly having your time wasted learning heroes for them to be overhauled.