Yes, you do if you want to make a valid point. The first quote is a statement that Mercy would not be required if she had mass resurrect. The second quote you copied from my post is saying that Mercy was the only requirement for a good team comp right after she first got Valkyrie.
Valkyrie Mercy was required. Mass resurrect Mercy was not, and never has been.
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Her pickrate at that era would beg to differ. She was a troll pick with mass rez. Even though she could heal more than Lucio and Zenyatta, for whatever reason, she would not get picked over them. Mass Rez was so bad, they had to buff it several times. First they had to give her invulnerability because you would never get to use it, dying before you could get it off. The mercy rework was the only time she began to be used.
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Please do not bring back Mercy 1.0, boring and predictable. Tell you what, bring back Mercy 1.0 if we can bring back Hog 1.0, deal?
Because sheās the only good main healer.
Moira get dry too fast, and Anaā¦ is Anaā¦ <.<
Iāll ask one more time, as Iāve asked multiple times now.
How is she going to enable many comps as you said, while not being required to be in them? thats kinda what it means to enable a comp ā¦ just like Grav from Zarya, enables Hanzo to do well due to the synergy with the combo.
Well I didnāt have any issue with old RH. But if we bring back old RH, Reaper will need a big buff/rework then.
When 1 thing is an outlier, there is a choice between bringing outlier to the level of others or bring everything to the outlierās level. If outlier is āthe only goodā, leveling playing field will be a textbook case of Power Creep.
Mass resurrect Mercy in the current game would directly counter specific compsāmostly gravstrikeāwhile being weak to comps that focused on single picks and staggering the enemy instead of killing them all at once. There would be a time to pick her to counter, and a time where another healer would be more optimal even if Mercy could still get things done.
Donāt think you realise what āenableā means.
You could say she would enable ONE specific comp to counter current meta (which would require a Mercy on both sides), but thatās not what you said.
Weāll agree to disagree I guess.
No she wouldnāt. Just because she can ācounterā the wombo combo, doesnāt mean the wombo combo isnāt super powerful. Gravdragons ignore barriers which theyāre are a lot of right now.
Also, Hanzoās easy pick potential would be even better if Mercy could only Rez as an ult. Mercy 1.0 would make the current meta even worse. Fights would go no where, and your best strategy would be to bait Mercy into gravs.
Donāt ask this community to strategize, please. Hurts their heads.
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The problem is thereās nothing left to nerf on Mercy risking to make her totally trash. You canāt bring everythings down. Specially when devs keep nerfing the least picked healer (Moira), and take years to buff the trashest (Ana and Lucio).
By saving us you mean changing the meta or just rezzing people who died in gravstrike. Reality is mercy would be even more mandatory and people will still complain so what exactly would be accomplished here ?
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Proof, please. Mercy 1.x was never mandatory.
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By enabling a counter to gravstrike, gravstrike would no longer be the must-pick meta. Masters+ comp games are literally gravstrike vs gravstrike all day, every day. By enabling a single counter to gravstrike, which can then itself be countered by something other than gravstrike, mass resurrect would enable numerous options for team comps, and my play would certainly get more interesting.
Thatās pretty much what I started this conversation with, and itās about as clear as I can make it. Iām not sure why youāre trying to quibble over the meaning of āenableā when Iām quite clear on what the word means.
His argument is mass res to counter the meta. Mercy is already prevalent in this meta. Making her a counter to wombo combos in a wombo combo meta would make her absolutely mandatory which is what people are claiming she is nowš¤·š¾āāļø
We wouldnāt even have had this meta if Mercy could still Mass Rezā¦
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People really has a hard time differentiating between āunfunā and ācrap I diedā sometimes.
Like most times.
Statistically Mercy dies the least out of all healers. Being the most important target no less. So survivability is the aspect that could be addressed.
Now there are 2 parts of Mercyās survival - GA and regen. Iād argue against GA nerf as this is important part of her playstyle, but regen is surely can be toned down without making Mercy ātotally trashā.
Mercy is by the cause of this meta though so I donāt substcribe to that statement