D.Va Army. You have quite a number of posts on the new forums, but I don’t know if you were here long enough for the D.Va Army.
Long story short they make the Mercy hivemind look more like a small group of friends who finish each other’s sentences. They had absolute control over forum content for at least a month if not longer, posts were exalted with hundreds of hundreds of upvotes in under an hour or annihilated with downvotes if they tried to contest popular opinion. This was when D.Va was being turned into a DM bot. It really was quite absurd how much influence they had on the forums.
Eventually Blizzard was forced… to do nothing, to continue being silent, because the numbers on this forum didn’t matter. That Army disintegrated eventually, no contact, no words, no open acknowledgement that D.Va would ever be changed again, yet as soon as everyone started seeing the DM bot had great power she was nerfed and power shifted once again, and recently she gets hit with yet another nerf for having too much power. Blizzard has not once been inconvenienced by any opinions held on this forum despite the rollercoaster they’ve put D.Va through.
Do you know what the difference is between the current tank situation and Mercy? Tanks are actually in a bad spot balance wise, whether or not you’re a Tank main you are less inclined to want to play a tank. The same can’t be said for Mercy because the issue is that a fraction of a fraction of the playerbase doesn’t like new Mercy. It has nothing to do with balance because she’s clearly still good, she likely will be as long as she has rez. Mercy, D.Va, Roadhog, and even now Hanzo have all gone through changes that alienated players who preferred how a hero used to be. Not once have these alienated players convinced Blizzard to revert or change any thing. If Blizzard ever does touch any of these heroes again they might even alienate more players, but never enough of them to actually matter because it’s not a matter of balance for them, just a matter of what kit they preferred.
Can’t speak for anyone else, but the reason mass Res felt more involved to me was that it had a noticeable impact on the game. Especially when they added Res to the killfeed. It could provide the same adrenaline rush as a well-placed D.Va bomb or Reaper ult. And teammates would praise a good Res or get excited and start going to town on the enemy. Res could turn a losing or lost teamfight into a surprise win.
Now…you’re a spectator cam with a healstick. You might be sustaining through a push, but you’re just sitting there staring at the action. You’re not in the action. Zarya yanks your team up in a grav, and sure, you can ult…but you’re not saving anyone from the follow up Tracer bomb or Pharah justice.
Mass Res used to be a reactive ult, just like Sound Barrier and Transcendence (or even the teleporter if we’re getting technical). Valkyrie is not powerful enough to be reactive anymore. Now it’s proactive. It’s putting her ult in a different category from most support ults. It’s not game changing anymore, it’s just kinda there. No one’s gonna go “oh thanks for popping Valk”. So it makes the person playing Mercy go from someone who can save the day in a clutch, to someone who can’t make any noticeable influence on the fight anymore.
I can agree that it did have more of an impact but it definitely wasn’t more involved due to the fact she usually died immediately after using it, Which is what her reworked addressed imo. Deciding which beam to use is more involved Than old mass res
I like playing Mercy right now, and I’ve basically mained her since launch. But I agree that if people don’t like playing her, they should stop. And if there’s no other hero you have fun playing, stop playing Overwatch. There’s lots of other awesome things you can do with your time.
And then if you ever hear a out changes that make you want to play again, you can!
I have played a bit of brigitte but none of the other heros give me the satisfaction or thrill as mercy did. Mercy was the only hero I enjoyed playing and while outside of her ultimate she is arguably better then before it still sucks to use valk.
I mostly find it sucks to use res. Valk is just kinda dull but res feels so bad and you just risk getting killed. So feel bad when using it, feel bad because you then died, or feel bad because you didn’t try to save someone. Can’t win.
Have some statistics to prove it? I mean aside from pickrates, which can be inflated by people who fill-heal or people who still like Mercy aesthetically even though she plays like crap?
I personally haven’t seriously touched the character since the rework, and she used to be my absolute favorite. But this topic’s logic is faulty; people can have complaints about something they otherwise like. I don’t play Mercy anymore, but I don’t fault the people that do.
Yeah, if they thought the old res was contradictory to her kit I don’t get how a 2 second self-stun for the most mobile and prioritized defenseless healer is not…
I just quoted Jeff Kaplan, lead designer of Overwatch. He specifically mentions pick rate as the reason Mercy won’t get any changes and you still don’t believe me?