Because of sentimental value i guess?
For the winrate its obvious to me but Underpowered doesnt mean useless or instant loss. She still is consistent and all, and i said “in theory”. I know that in a real match, nothing is like theory
Ah. I appreciate the clarification. I’ve just seen people say that frequently and wanted to ask for some more information. Thanks!
“Ooooh, yeah, let’s initiate Valkyrie, time to boost my team with heals!” … Winston renders all healing useless by the power of his M1. The rest of the enemy team starts shooting, and as your team is grouped up to reap the benefits of your chain-healing, they are filled with holes. Dead.
“Let’s boost my team with some power, take em’ down, guys!” … Your team dies because of lack of heals as 9 times out of 10 you’re Mercy to solo heal, or there is one secondary healer who can’t sustain your team enough to be even a little aggressive. Dead.
And let us not ignore the fact that Valkyrie can’t heal through any offensive ultimate, and encourages your team to group up which just sets yourselves up for a team wipe that Mercy can’t heal through. What is personal survival good for when your team can’t even survive?
Or that even in OWL, Mercys who used Valkyrie had a 0.05% chance less of winning fights than those who didn’t. For comparison, Lucio’s ult enhances a team’s winning chances by 20%. That’s humongous compared to Mercy!
I understand why it’s weak, but to say it isn’t is just plain wrong.
She is consistent and can “”"""“sometimes”""""" res.
But in overwatch Burst can be more valuable than Consistency.
And the rez is pretty situationnal, so i dont believe we can use it as a positive argument
completely laughable people are equating a healer that heals by literally clicking on a person and saying “well their pick rate didn’t drop (more than it did) so they’re balanced!”
She isn’t underpowered. At all. Ana is way more underpowered than mercy, but imo shes more fun to play right now. And that’s the problem most mercy players have. Its the fact that she is just so boring and nearly every other support is way more fun / has more impact on a team fight. WhateverAlex said it pretty well.
Wasn’t this the exact same thing before her last rework though?
The only difference was the instant Rez
Ana is in a really bad spot right now, but mercy might be 2nd worst healer.
Barrierwatch is barrierwatch and Ana is not good against it. Rip granny
Consistency is always going to be more valuable than potential.
If your healer is coming back from the spawn room all of the time then it’s not worth it for the burst healing.
As for the Valkyrie argument, the entire reason it’s not impactful is that main healers seem to be pushed towards the direction of having offensive Support ultimates, and all of the Main-Healer ultimates don’t have the defensive potential of that of a Off-Healer Support ultimate.
That said, I could understand how Valkyrie doesn’t feel impactful…but that’s a completely different issue at hand.
Agreed. I only meant to say that I find her more fun at the moment than Mercy. She IS in a bad spot. Just not boring.
It was the same, but valk was used for rez and nothing else (or killing peeps with the gun back when it was buffed by valk)
Yet Lucio has the worst winrate as a healer support in ladder and OWL.
Yeah, because healing plus instant rez was too much. You were combining a resurrection ultimate with chain heals and power boost, plus the rez in her normal kit, she was too powerful.
The big issue with all of this is that they’ve tried to put resurrection, an ultimate power ability, into her kit and since this just doesn’t work they went through 6 months of buffs and nerfs and once her pickrate dropped they were just like.
“(YES FINALLY HER PICKRATE IS DOWN LEAVE IT NO MATTER WHAT) Alright guys, this is our carefully calculated and balanced Mercy!”.
They made the mistake of not realizing that a rez ability just doesn’t fit, and just kept rolling with it.
So if a 20% advantage isn’t good, imagine what -0.05% is like.
Even then, we aren’t talking about Lucio. These are just percentages.
Fake.
Ana requires Aim/ and have to reload.
Moira healing wave is limited and needs to deal damage, her orbs can countered by DM/reflect
Mercy is the best solo helear in the entire game with minimum skill involved.
Valk is as impactful as your team can be. The healing chain is trash but the damage boost is okay, but still worst than Supercharger. Problem with Valk is its versatile and all but its meh. Zen Lucio and Moira can heal through offensive ultimates, Ana and Brigitte bring a lot of utility but Mercy is between those. She cant outheal regular fire, and her damage boost’s range is too short between teammates.
Okay, I’ve only heard this argument whenever a hero is said to be OP. “Pickrate isn’t everything”, and to an extent that’s true. Mercy 1.0 was the most picked hero in all tiers, but she wasn’t “meta” in the pro-scene or a must pick since she didn’t put you at a disadvantage.
But if a hero is underpowered, then it’s entirely relevant to bring up pickrates. She wouldn’t be picked so much if she wasn’t effective, and god knows Mercy and Moira are the only viable solo healers in the game. I guess it boils down to this.
In theory, yes this is true. But in practice even the best Ana’s barely out-heal Lucio according to Overbuff, and Mercy has almost the same overall healing as Moira does during the course of a match.
As for the “fun” argument, I will agree. Valkyrie in it’s current state isn’t very fun to use but that’s not to say it’s not impactful. I hope they can rework it to a more dynamic state than it is now, but overrall Mercy is balanced, just lackluster.
This is why I said in theory ._.
Mercy mains will hang on to that one as it exists outside of the realm of ‘stats.’
In the face of overwhelming statistical evidence suggesting she’s balanced, she’s being played, etc, they can simply turn around and say “…but she’s SOOOOO boring…”
Argument proof shield activated!
yeah valk is still an insane ultimate, mercy mains just wanna complain to complain