I apologize I’m painfully new to this. I’ve been trying to learn by simply dissecting pre-made games and trying to understand their actions.
When setting a facing direction when spawning into the game, my event player always seems to spawn facing a good 90 degrees to the left with a slight upwards angle. I have no idea how to fix this because I quite literally copied the variables, teleport actions, and facing direction command of a previous map.
If someone could breakdown an easy way to set the direction, I’d super appreciate it.
Just to clarify, not a permanent direction, just trying to point the player in the direction of the activity so that they arent spawned looking into an empty side of the map.