I judge the temperature of OW by reading the forums.
I know it’s not an accurate representation, but I feel it’s a vocal and important one. Mostly because I’m an active game forum user, habit from WoW and LoL days. And I abhor Reddit.
Anyways, I read a lot of suggestions for a F2P model which I endorse. F2P offers a larger audience that would otherwise not have access to Overwatch.
But the model that works for LoL can’t work for OW. Hero paywalls would hurt, mostly because OW is all about switching.
“So what restrictions would the F2P offer, and how could you monetize OW with another model?”
I can read your mind.
Well some say that campaigns/lore should be paid, while other modes is free. But that opens the door to ladder smurfs. I don’t think there are that many smurfs currently. I feel like smurfs is just another blame deflection coping method. But if competitive ladder was open to F2P, we certainly would get an influx of smurfs.
So here’s my model. It’s complex, if you can’t follow don’t reply.
One Time Payment: Lore/Campaign Missions/Regular Ladder (Cosmetics and LB earnable)
This is self explanatory. Love the lore? Pay for it. Like PvE? Pay for it.
It also opens up the regular ladder, with ranking etc. Basically what we have now. So buying any campaign packs once would open up the regular ladder forever.
F2P: Arcade/QP/Workshop only. Can’t earn LB. No cosmetic switching. No Events Participation
This would open up the audience to OW, but the limits is enough to incentivize paying for upgraded model.
Monthly Sub: Path to Pro Monthly Solo Queue Ladder
This mode is for the sweaty tryhards. There is no rank, but we earn tokens. Tokens are used to apply for OWL’s D league. Basically, a Path to Pro avenue. Tokens are also used to buy OWL skins.
I feel like this model would enlarge the current pool, but still limit smurfs. Let’s face it, would a smurf want to keep buying campaign packs just to torment lower ranks?
And a monthly sub for the path to pro seems logical. If you really want to go pro, you need to shell out some deneroes. Shouldn’t be a lot, maybe $3/month. Earning tokens can be used to either buy OWL skins, or enter the D league for a chance to go pro.
The OTP part is like what we have now, pretty much.
I really think this model can help OW succeed. I could be wrong, and if someone wants to play devil’s advocate I welcome you too.
Cheers!