Explaining with Science why Mercy's fun aspect does NOT matter

Actually there’s no science behind it (unlike the similar post claims)

Everyone has preferences

People like to claim that Mercy is not fun to play because…
insert personal feelings

Many people here are the example of doing exactly that. Now hear me out.
As for myself, I love playing Mercy.

I love how fluid her gameplay is. I love how much she can survive if one masters her mobility. I love the feeling I get when I pull off a clutch rez. I love when my teammates compliment me on staying alive in tough fights or even try to keep me alive as much as they can themselves. I could go on and on…

And these are just my feelings. I’m not going to force you to like her as much as I do.

Almost every Mercy main here is trying to convince me that she’s bad with their feelings, instead of objective facts. Instead of finding flaws in her kit, they will settle for a nice subjective opinion about how “chain beams are stupid” and such.

During the fall of the Moth meta when Mercy was receiving nerf after nerf, I was sad too. I didn’t want her to become an F tier hero, but at the same time I hated that she was a must-pick. I later informed myself about why were certain changes made and adjusted. But I never, at a point, told myself that she’s not fun. The general playstyle about juggling beams and staying alive is still there.

It has been said multiple times that Mercy’s not getting a rework or a revert. If you think that she genuinely deserves one of those, please, look into Mercy’s kit and try to look for flaws and other things that could be improved. Stop trying to convince others here, or even the devs, that Mercy is “awfully unfun to play” with just your feelings. Please, make your threads more about talking about issues and less about proposing solutions to problems that haven’t been clarified.

So, to wrap this up;

Everyone has preferences, and as for myself, I enjoy playing Mercy.
And nobody here will convince me otherwise with just their feelings.

  • Mercy has had Valkyrie longer than she’s had Resurrect as an ultimate, a revert ain’t happening 100%.
  • Mercy is currently not disrupting the meta nor is she a trash tier hero, therefore she is not in a desperate need of balance changes, whether they’d be nerfs or buffs.

Thank you for coming to my TED talk.

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I honestly do not understand, would you really be against changes such as 60 hps, or a more consistent super jump, or not being slower than molasses in January while rezzing?

She is just jank and that is why I do not play her myself. I tried learning her and there are just so many qol changes that would make her feel better without necessarily boosting her viability and despite not playing her, I feel several of her nerfs were just unnecessary.

Idk. If they wanted to buff my garbage main, McCree, I would not be all like, “fun is subjective.” I would be like, “help my Boi.”

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I’m not against changes, I’m against being told that she’s bad without any justification to it other than “I feel…”

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I wish every post to every mercy thread got replaced with a gif of The Dude “that’s your opinion” meme

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I really dont know what a TED talk is, or how it relates to this issue; but that aside I pretty much agree with everything said in the OP

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I feel (lul) that a lot of why she feels bad is just beyond most Mercy mains because they accepted these trade-offs long ago. For instance, her guardian angel. It requires a teammate… Okay. But why can you not cancel the dash? You can extend it… So why not the other way? Because that is how it has always been, I guess.

Why is it better for a support hero to pull out their pistol than damage boost most targets despite the fact that 90% of Mercy mains are allergic to their own pistol? Oh, because then McCree might one shot. Scrap it, baby! Hanzo can ult? That is a glitch!

Like, I just can’t even. The way they treat one of their most popular characters is just baffling to me. It has only been a blatantly broken rework or straight nerfs. Why not some compensation buffs?

I get you enjoy her. And I am glad, genuinely, but it makes literally no sense to ignore such a (formerly) large vocal group. They could do a few things here and there without sacrificing the core you enjoy so that other people who used to enjoy her, might again. Idk.

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You can. Just press the button again (or just let go of it if you have the hold-to-use setting set) and she’ll stop flying towards them. Might have a little momentum, but yea, you can cut it short.

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Was anyone even taking that thread seriously though? Was this one necessary?

I feel doubtful about the answers to these questions.

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Guardian Angel actually is cancellable. You can cancel it by letting off your GA bind or pressing it again, depends on your settings (toggle GA on/off)

Because in many situations, “the support hero” doesn’t have anyone near them to damage boost or “the support hero” is the best choice when dealing with an enemy.

An example: Valkyrie vs Widowmaker/Doomfist…

The 2 most recent changes to Mercy were blatant buffs, actually. First was the HP/s increase during Valk when 50 HP/s has proven to be weak in Valkyrie, and the other change was to her damage boost, which can now provide your team with more value for a mastering trade-off.

They’re not being ignored. On a (quite) recent stream in the Blizzard headquarters, a dev (I don’t remember the name and would be very happy to find a clip of it) said that Mercy isn’t in a need of changes right now.

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Oh, sick. I obviously had no idea. That will help a lot.

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I personally prefer to be complimented on keeping my team alive rather than being the last one to die but I guess you find that better so more power to you. As long as she has 50hps standard there will never be a time where you can’t run Moira or Ana and do better unless you plan on pocketing the same widow or ashe the whole game

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I feel if half your vocal Mercy players are like, “yo, we need some changes dawg” and they be like, “nah, nah, Ninja” that it is the equivalent of being ignored.

And this is just semantics, but I did not really view the revert to her ultimate as a straight buff. I feel she would be fine with 60 hps, but that is just my opinion. I thought it was a bad idea to nerf her and buff all the other supports at the same time when just one of the two would have solved the issue.

In the end, Mercy IS doing fine. I am just concerned that a lot of her players left for other characters/roles and that low key ruins my matches so I am salty.

I am glad people such as yourself are sticking it out with her. You da real MVP. A good Mercy trumps literally anything else as far as I am concerned.

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Oh.

Well then I guess, by your standards,

Moira will be more helpful in a dive compositions, where her teammates are diving highground and she has no way to reach them other than taking the stairs OR in a bunker comp where damage boosting utilities are much more preferred than healing, and Ana will be much more helpful in a team consisting multiple DPS characters.

Each of the main healers has a perfect comp they excel in, but it’s pretty safe to say that Mercy and (sort of) Baptiste are the only healers in the game that enable DPS, while others just enable tanks.

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Listening (ie not ignoring) is not the same as agreeing

One need not act to be listening (ie not ignoring)

All that said, I know of no valid data to support a claim that half of Mercy players (vocal or otherwise) are asking for changes

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Baptiste already took bunker comps from her. All the bastions ask for Baptiste now when I try to Mercy instead.

I make her work pretty well in those actually, yes.

Ofc the elusive quad dps comp, ok I guess she has that the same way Moira has Quad tank. If only both weren’t a niche rare occurrence and when they occur it’s usually not on ladder because people there can’t even execute GOATs comp properly, let alone an organized quad dps assault.

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I agree with your sentiment. But if player preception is part of their balancing as they stated… And my home boy Reaper got nerfed based on “feels” as their official statement indicates, I feel you are ignoring to some extent. I would feel better if the devs explained why they feel the way they do as that would change the vibe and I would feel it is more of a disagreement than just not putting in the effort. Like, look at Bastion. They were planning on changing him, he started getting played in OWL and they were like, “lol never mind, ain’t nobody got time fo dat.”

Eh. It is a bit weird because a few months ago, it was WAY more than half, nowadays, I do not even see people complaining about her. So at this point, it probably is more of a minority.

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Funny how they synergize together very well.

Still not an ideal option.

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Yes, that’s exactly what I want from Mercy, to let Baptiste heal the entire team and keep them alive with his standard ability while I hold m2 on Bastion. This is the gameplay I bought overwatch for. This is the reason I used to play Mercy of all the available characters

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I know of no valid evidence to back a claim of a majority or a minority

I am obviously alluding to empirical evidence. Here, Reddit, YouTube, Twitter… Anywhere where people were discussing Overwatch. You are just going to have to search for it because I care very little about was common knowledge. I recognize your name, so I know you were around.

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