Explaining with Science why Mercy is NOT Fun

To explain why Mercy is unfun, you must first understand what dopamine is, and also why videogames are fun to begin with.

When we face a challenge in a videogame and conquer it, our brain releases a chemical called dopamine. Dopamine gives us a sense of reward, and makes us feel good. The harder the challenge is, the more dopamine is rewarded to you.

Now what does this have to do with Mercy? Let me explain.

Mercy players have to constantly provide healing to their teammates. It can be rather stressful, especially if you’re the only healer. You do alllll this healing for minutes at a time, basically being a slave to your team. But you know what made it all worth it? MASS RESURRECTION. When you finally pull off that triple rez, or that 6-player rez, you say to yourself ā€œYESSSSSS!! LETS GOOOOOā€. An extreme amount of dopamine gets released into your brain, and you feel awesome!!

Now lets look at today’s Mercy. Mercy 2.0. It’s true 90% of her abilities are still the same. But the reason she’s not fun any more is because there’s no sense of reward when you play her. When you pop your ultimate (Valkyrie), all you do is more healing. You’ve been healing your team the entire match, so doing 10hp extra healing to your teammates isnt going to suddenly make you think ā€œAHHH GO CRAZY. AHHH GO STUPID.ā€ That satisfaction is just not there anymore. Little to no dopamine is released into your brain when you play Mercy, even if you play her in the highest tiers of Overwatch

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Meh, mass rez was cool and all, but as a Mercy player I’m not really using her for the glory of one moment. A big ult shouldn’t make or break a hero’s fun factor. When I’m Mercy, I get fulfillment and enjoyment from what you’ve described, in your own words, as slavery: Keeping everyone alive and the stress, challenges, and choices that come with that.

At no point do I feel like a slave or like I’m doing something I don’t want to or not enjoying what I’m doing. I picked Mercy precisely because I get enjoyment out of her. My reward for playing her is doing an efficient job and helping my team win. Heal, stay alive, make smart revives, play my healing and boosting strings like a magical guitar. And I love every second of it. As I always have.

If anyone who plays Mercy feels like a slave while doing so, then, I’ve got news for them, Mercy is just not the hero for you. Move on, branch out, experiment with other supports. Find what you enjoy and stop saying a hero is unfun just because you personally don’t have fun using them.

I absolutely abhor playing as Rein, and while many enjoy him, to me he is the epitome of boredom. But I’m certainly not going to try convince others he is unfun just because he’s not for me.

Because that would be ridiculous.

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I love the sensation of flying/soaring.
Also owning flanks with a dinky pistol is fun.

Mercy is not for everyone and I’ve personally been enjoying bap more recently.
But your ā€˜science’ is flawed, when people get rushes from different things. Some people like playing horror games and some don’t. And some games of mercy feel like a horror game, depends on the enemy flanks.

Edit: autocorrect pls stop

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Depends on the person, i don’t think pressing q on my dead teammates has ever made me excited…

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Felt more like chore to me. My team was expecting that phat Rez and didn’t like my 2 man tempo rezs even if controlling the pace of the fight with numbers helped us win faster and more efficiently.

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We’re really stretching this far into the discussion, huh.

I mean if you want an argument for dopamine release – of all things we’re left to talk about, I guess – then perhaps I can vouch that some sort of chemical must be leaked from my brain when I play Mercy because I consistently have fun with her. I’d almost go as far as to say that she’s my consistently most fun hero to play.

Beam juggling is fun. Tracking which allies are being focused down and keeping them supported, while on-the-fly switching targets to give them important boosts. Ressing is fun. I love the thrill of surveying the battle, figuring out when my opportunity to catch a res comes, or organizing with teammates on how it can be done, and I love that excitement of bringing someone back and negating whatever play it took to get that kill. Flying is fun. Guardian Angel is my favorite mobility in the game, I really enjoy soaring over to someone when even they’d least expect it and giving them the boost they need, or using GA maneuvers to stay a hard target to hit and finding places I can heal myself up while not forfeiting my team’s support.

And I love Valkyrie. I love getting the birds-eye view of the battle and using unique geometry to stay out of harm’s way. I love getting the team together and feeling the huge boost I’m offering them. I love popping it early to ensure we can use it to push in successfully, I love popping it at a moment’s notice to flip around a battle. I love using it just to make sure I can get a vital res off. And if I loved GA before, I love it even more now – moving that fast and zipping between allies makes me feel too good, I love how near-limitless GA’s range is, allowing me to cut across huge stretches of the map and immediately be in the battle. And I love whipping out the pistol and chasing down someone who thought they could get away.

If your only rush of dopamine came from Mass Res, then I really do feel bad for you. There’s so much fun to be had with Mercy, but I think it’s telling that people consider her job ā€œstressfulā€ or ā€œboring.ā€ To me, it sounds like a lot of people inherently don’t like the hero Mercy is meant to be, and then wonder why they’re not having fun. If beam juggling and target prioritization and positioning management isn’t a thrill for you, then Mercy isn’t going to be a load of fun.

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Pop valk, go full battle mercy, 6k, dopamine city

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Ahh go crazyy, ahh go stupid

But it’s not just 60hps it’s a potential 300hps along with the new damage boost mechanics that favors flicking between the beams (at least with projectiles). And I disagree, most people feel they should go crazy when there’s a Mercy beam attached to them.

So since it’s explained with science, I suppose you have isolated many test subjects to test on them the level of hormones in the body while playing current mercy and while playing an hypothetical buffed mercy to assess that there is indeed a link? Can we have the result of this experiment? It sounds fascinating.
Otherwise, it’s science of wild guesses

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Or… more than likely receive some abuse and/or false reports from teammate(s) who died while going Battle Mercy during Valkyrie.

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haters gonna hate yo

Playing Mercy is boring. What else is new?

Mercy gives you the possebility to kill players with your pistol…

Winston just jumps and Zapps.

Mercy is more fun than winston.
Mercy is also more fun than reinhardt, brig, moira

Because Mercy can still pick her pistol and get crazy kills.

ppl not uitlizing her gun are not using her.
It’s like me Saying tracer has 0 mobility bc I don’t like to use her blinks.

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I love zapping…

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I too enjoyed the feeling you got from resurrecting yourself, it felt awesome.

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And I can explain with science why she was not fun to play against for the other 6 players in the enemy team.
Juts copy paste the same wall of text and apply it for the other team.

This is what gives me satisfaction. If I can manage to save both a teammate’s and my own life from a dangerous situation, I feel great. There are real, tangible results that don’t involve mass res, they’re just harder to see.

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Its almost like this isnt science at all :gasp:

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Honestly, I get plenty of dope just maintaining my teams health. ESPECIALLY if they have next to nothing left, or they’re about to die and I swoop in and turn the fight. There’s something in me that just loves it.

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