Just wanna give my feedback because most of not all comments here seem to be the vocal people who are against it.
I’ve been having a lot of fun playing this mode. And that is taking into account that is mostly quick play and not comp. I still would like to see more team play, but I can only assume it would be better for me, since I like the competitive aspect of the game. It feels a lot more like a shooter than a moba now. Things actually die even if tanks feel distinctly harder to kill (as tanks should be).
It might be too early to tell because it has only been one day but I’m loving it altogether.
I think the majority of negative feedback is due to expectations. I see a lot of tank and support players that entered the game thinking it would work like normal overwatch but worse. It obviously isn’t. People will have to relearn how to play the game and the expectations of doing things that work on live and failing are generating a lot of hate to this mode.
You can’t compare things to live, it’s basically an entirely different overwatch. There’s a lot more damage so you have to take that into account. Positioning matters more and it’s a lot easier to catch yourself feeding because it’s a lot harder for your teammates to bail you out. I think this is the major reason people have been having a bad time in this game, your mistakes matter more and for a competitive player like me, I’m all for it.
To address some of the complaints and showcase why they are a matter of expectations:
I see tank tank players complaining that they have to babysit their team instead of diving the backline. The thing is tho: that’s what tanks should do. Tanks keep the teammates alive and the best tanks are the ones who understand that their team depends on that. If you get away on live doing that is because the other tank is doing the that for you. Play a flanker dps, you feel more at home.
I see support players saying they can’t keep up with heals. But you don’t have to. Don’t blame yourself if you can’t heal as much as you can on live, it’s ok, there’s a lot more damage. It’s a shooter, some people are gonna die. I understand, people will be asking for heals and blaming you when you can’t bail them out of a feed, but they always did and always will. A sup’s job here it’s to identify where a heal will make the most impact towards a team fight win.
Also, remember that this isn’t comp and the match making is a lot broader. I’ve seen silvers playing in low diamond games. You gotta just gg next when that happens
WITH THAT SAID I agree with a lot of complaints about heroes being unbalanced (granted, I expected this, because the game has been balanced towards 222 during its entire lifespan). If this was to be implemented, a lot more heroes would have to be tweaked/reworked. Here’s a few things I noticed for the blizzard folks to think about:
DPS:
- Mei is very powerful against anything but zarya, because less abilities to stop freezing. Maybe remove multifreeze again?
- Pharah is incredibly vulnerable now that people can pick 3 hitscan. On top of that, less damage mitigation and less heals overall because single target heals have to focus everyone else make her very bottom tier.
- Sombra hacking a solo tank usually wins the fight. Now I don’t really have a suggestion here, this might be a big problem for the balancing team.
- Cree and sym feel a little too vulnerable. Now, I don’t think they’re bad, but I have a feeling that the meta would steer away from them and more towards dps that have a “nop, I’m out” ability.
- There is a TON of ults. People are charging ults like crazy. Increase ult costs across the board, please.
TANKS:
- Hog is still a huge ult battery for the enemy team and has a bit of trouble creating space. If he’s going to take damage like crazy, I’d at least increase his damage too.
- I’m not a tank player so I can’t comment much on other tanks, but I feel like Rein and Zarya are top tier, Dva is high tier and people really shouldn’t play anything else because it feels very underpowered when compared to the others.
SUPS
- Brig is basically useless against poke when she can’t proc inspire, so she might as well be converted to a tank that heals
- Zen can’t heal enough pre and during fights. Maybe he should be converted to dps or given more harmony orbs to spread out.
Phew, that was a lot of words. If you read my post until here, I hope you have a nice day and someone gives you a cookie.