the widowmaker change is 100% a good change, the sym change is tolerable, i dislike the character but think that its a change that will be good for the hero without making her feel more cancerous
now McCree and Baptiste on the other hand, yall really aint think this through
McCree getting an extra 25HP makes the tracer v cree matchup WAY too much in crees favor, the way its been since launch was a skill based matchup and it should remain that way, cree getting the extra 25 makes him both easier to sustain with healing as well as making him WAY harder to 1 clip, keep in mind, not even GMs have 100% accuracy as tracer, GOOD accuracy in GM is being in the upper 40% to low 50s
and baptiste is only “bad” because of the tank meta. He doesnt fit into rein zarya or dive because he has a BUNKER BASED KIT. Buffing a BUNKER BASED KIT is going to incentivize bunker comps to be played again and will likely result in them resuming their place in the top tankline. We’ve been in a bunker meta for the last YEAR. GIVE IT A REST PLEASE. If you want the hero to be played so badly, rework him to enable a different tankline, no one with mental function enjoys bunker meta overwatch
If that baptiste patch comes live my meta prediction is gonna be
Rein orisa double shield, ashe soldier DPS and baptiste +ana/mercy
Mccree is fine and I can easily one tap him with sombra, so tracer should be fine
Mccree is supposed to counter tracer as well, and the only dangerous thing from tracer is the flashbang that she still needs to dodge otherwhise mccree is screwed unless he lands a headshot, so it’s the same
Eve tho I kinda agree with the baptiste statement, this will not bring bunker, mostly because all the other comps have seemed viable, we’re just adding a 3rd one to the viablecompsyoucanplay so this will not bring back a bunker comp (hopefully)
You know Bap can’t even do his job in bunker at the moment? He is genuinely not good. You generally do not pick Baptiste, you pick Immortality Field.
This Experimental card is probably the best we have seen yet.
And Mccree barely feels any different to fight against. If u lose against Mccree as Tracer, it was probably not because of thos 25 more hp.
I don’t think Baptiste’s changes are enough to make bunker meta again. Put simply, double shield’s tanks are too easy to run over at the moment. If they were stronger, sure, but Baptiste alone isn’t enough to change that.
you do know that bloom exists? And healing exists?
I do play mccree, hes my second most played hero with over 300 hours in masters
Yes? Because its the only way tracer can really kill things? it takes her .9 seconds to reload, in which a target can be healed back to full by either flex support, also one clipping is one of the most mechanically challenging things in the game???
correct, because bunker isnt good, and it should remain not good
like i said it wouldnt be traditional double shield, it would be orisa rein.
Think about how many win conditions are in that comp lineup i put in the OP
Pull window firestrike is a single ultimate win condition
charger + visor
charger itself with the high damage from soldier and ashe would shred shields and enable one taps, esp with mercy
On the one hand, giving Orisa fifty armour didn’t bring about the return of double barrier, so I’m going to guess that buffing Bap won’t bring it back, either.
On the other hand, I agree that Bap should work better with a Rein+Zar comp. It’s what’s been run on 90% of ladder for 2020 and Bap has been doing absolutely terribly down here for about as long. I’d rather have had faster-travelling RMBs or RMBs with a wider explosion radius to that effect, instead of the extra ~4 HPS. But I’m not going to turn it down, either.
thats completely unrelated??? Orisas HP pool is fine because they nerfed fortify to 40% instead of 50 and nerfed halts radius, those are the changes that got double shield out of the meta, her health pool didnt matter at all, whereas with mccree it changes his breakpoints and interactions with heroes hes meant to have a skill based matchup against
i think if bap is gonna have 60 HPS then it should only be for direct contact, and have the AOE affect only be 30 HPS
Orisa’s kinda relevant to double barrier, at least where Bap’s concerned.
Bap has 62.5 HPS on Live. On Exp he can potentially get ~67 HPS. Also, balancing him to do healing on par with others only on direct hits, despite him using an arcing projectile with travel time, is unworkable.
Translation: “I want to continue 1 clip deleting Mccree’s in 1 second like it is right now, how dare Blizzard give him a standing chance against my main? I play Tracer therefor I deserve to win the 1v1 by design, no I don’t care that he’s supposedly “anti flanker”, because I’m the exception”.
thats very true, but realistically tracers even in GM are only hitting around 80% of their bullets on people with predictable movement, if theyre actively trying to avoid bullets (as they should be) thats a much lower number
Orisa sigma, there’s no reason to play rein with poke DPS and supports
Ashe/soldier/hanzo tracer, tracer is just too good not to have really, maybe throw in an echo here and there
Brig bap, idk why you’d play ana with bap seems kinda weird, brig helps tracer and keeps bap up, her aoe healing is obviously good and will make diving her incredibly hard with her buffed self heal
high shield HP + halt window firestrike + shatter
there are plenty of reasons to play rein over sig
against AOE 60HPS bap and mercy pocketed DPS? No lol tracer wouldnt be able to do anything
sorry that im able to think objectively and dont want my hero pool to be blindly buffed without regard to how it actually interacts with the game :((( https://imgur.com/M5nFPcs
tracer isnt even in my top 5 heroes
He’s just be watching the fight from a far, any Lucio comps would be able to run away from him, any better poke comps would just outrange him, can’t just do it because of an ult combo
Maybe you just underestimate tracer, but even if it’s not her it’d be echo/Ashe/widow, I really don’t see the benefit of soldier against bap brig
yes hed be watching from afar during poke phase but fights still happen on the objective / payload, he wouldnt just be played for the ult combo, again he would be played for the combo as well as the extra shield HP and shatter being a potential single ultimate win condition
bap mercy* not brig, mercy pocket alternating between soldier and ashe = shredded shields and shredding the people behind them
You do realize they’re buffing his survivability for the EXACT purpose to make him less easy to kill? And your complaint masked as “argument” is that he’s no longer going to be an easy kill.
he shouldn’t be less “easy” to kill because he isnt easy to kill in the first place??? if you find yourself dying easily as mccree you’re just terrible at mccree
you have this magical thing called the A key and the D key as well as the M1 button and E button, using these things combined makes things die before they can kill you
Sigma in a long fight has more effective hp, especially considering he does so much damage to the enemy, and has a better ult that you’d build faster, sure the fight happens on the point but how do you get there without a Lucio
Even then, what’s soldier going to do, tickle the enemy shields, he doesn’t have burst damage so he won’t be played in that sort of style as he’ll just get outhealed