Emotes shouldn't lock you in place

Like with fortnite (not saying its a good game, just that it has good emote implementation).

Locking you in place makes it so there’s never a good time to use it outside of spawn, and even in spawn its not used because its annoying to be locked it place.

There are of course issues with letting people emote without locking them, as you could use emotes to glance in 3rd person.

So, as a solution, why not just have emotes be in 1st person? or maybe, let there be 3rd person emotes but only in spawn.

TLDR:

It’s annoying to be locked in place during emotes and have a slow transition out of emotes.

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It probably locks you in place so people can’t troll or make weird plays with it.

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Yes, bit that can be fixed by making it 1st person only.

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As long as I get to run around with lucios Dj table out

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I mean, it would cancel if you moved more than 0.7 meters

It’s a good game and I’m tired of pretending that it isn’t.

That aside the first person view makes emoting a problem

If you don’t lock the players it becomes too much of a tool that gives you an advantage.
If you don’t show it to the player there’s no point of emotes since all cosmetics should be visible to the player first and foremost (won’t be able to see the character model either)

So I think what we got is the best solution: 3rd person, but locks in place. Prevents too much abuse and safe trolling while giving the player the possibility of seeing the emote and skin they chose.

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The main reason I don’t like that game is the report system is trash. And because its such a hassle to report someone, the people are abhorrent.

I know, and thats why I brought it up

You would see your hands moving around or with lucio, you would have the dj board in front of you.

It would be more immersive Imo.

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Debatable, you just have to pay the bare minimum amount of attention to your surroundings

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I think it’s less about locking you in place and more about being cancelable

Moving while emoting like in Fortnite wouldn’t work due to the nature of overwatch, however I think every emote should be able to be cancelled like dance sitting where it either puts you on airborne or idle position and then gives you control of your character, this way you’re not locked for the entirety of the emote (specially with recent emotes being 10+s long) but it’s also not more abusable for 3rd person camera than current sitting

Also welcome back AlaskaWolf:3

I would recommend playing the game instead of emoting.

emotes show dominance
It’s all the more trollier this way. I like it this way :rofl:

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Its part of the game. It adds something fun other than killing

Just let us cancel emotes mid-action. You can already easily abuse 3rd person by using something like the rest emotes, which are almost instant in cancelling. So what’s the worst that could happen if you could cancel ones that currently stick you in place for 10+ seconds?

The PvP is just okay. The PvE, on the other hand, was super fun until they abandoned it for the PvP. And it’s still fun, but going on 6 years and the main story is still unfinished. :frowning:

Good. It’s enough you get voiceline spam, don’t need emote spam now as well.

Just say you want to be Soldier doing his push-ups emote on a sleeping target.

That… happens? Maybe in customs lol, but comp or even qp, not really seen it much. And its not like its supper annoying imo

ew no.

Ok scrap the 1st person idea that was a mistake

Voiceline spam? It’s everywhere and is all over QP.

Suuuuure…

A) We were talking about emotes

B) Why are you salty over voice lines (that can be turned off)?

Im not one of those.

Anyways, youre the one who brought that up

I mentioned voiceline spam and emotes in the same sentence you quoted. Emote spam can’t physically happen… yet.

“Slaty”? Maybe cause it’s disruptive spam, just like any spam? And I can mute one guy, but then the next one does it (often I don’t have room to just stand still and press P in the middle of a teamfight either).

You wanted first person for some reason.

We need to make it so that some emotes double as instant kills like in TF2