Elo Hell exists.... its in the middle of the bell curve

I consistently get accounts out of Gold. I may slip back in, but I get them out (now).

Gold 3, 47-9-7, 29k dmg. 51% scope accuracy. Cant get a win…

Next highest elims, 31, my dps…

How can a carry, carry more?

81HGKS

Have to add, with the wonderful match maker, after this game I get a 100 ping game with an 0-5 tank or something. AFTER THAT game, just another stomp.

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Objectives matter more than KDA. Swap widow for Ashe, play near and on point more.

Do that and you’ll honestly quickly touch diamond. Once there you can go back to widow.

(I haven’t seen replay, so mileage may vary)

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While KDA doesn’t matter, winning team fights and getting the right picks matter more than the objective itself, because if you don’t win team fights, you’re not gonna take any objectives.

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a) Positioning - You stand in one area for too long and don’t rotate your position enough. That means that the enemy team knows exactly where you are and that’s why the rein was able to get to you several times.

At the start you could have rotated to high ground or taken an off angle and you didn’t, instead you were right behind your tank on a sniper character. Taking an off-angle would’ve taken the pressure off of your team because it forces the enemy to look in your direction. Rotate off of that area if they start pushing towards you.

b) Focus on low health targets/Target Priority - There were several instances where you just shot whoever was in front of you instead of focusing on supports who were already low.

c) Ult economy - I counted 3 times where you used BOB immediately after getting your ult. Try to plan out your ult a bit more, wait for Mei wall to be used or bait out sleep dart first so that you can get more utility out of your ult.

Sorry this is going to be long and these are merely observations based on viewing the replay.

4:37ish - You could’ve rotated back to apply pressure to the enemy that was pushing into your team, instead you just stood there and did nothing. Right after that you rotated back while your tank was pushed forward and your tank died alone, you could have helped apply pressure there.

5:23 - You’re waiting to get healed. Your team is pushing forward, you could have rotated through the back alley to get the mega in the bar and applied pressure on the enemy team with your team. Always grab a healthpack (if you’re near one) if you find you aren’t getting healed.

5:33 - You can hear the Rein coming up to you, you overstay and get killed. It’s now a 5v4 and your supports have a Rein in their backline with no dps to alleviate pressure. To deal with that your supports use both support ults to keep your tank and team alive, your tank dies anyway. Your tank gets stuck between the rein that is now in the backline and the part of the enemy team that was in front of them. Your team gets partially wiped and the enemy team gets the checkpoint.

7:04 - You’re afk again. You could have rotated to low ground where the mega is to apply pressure to the enemy team. While this isn’t an ideal position it allows you to rotate back to the mega and take the opposing high ground with coach gun if needed. You being there to apply pressure would have limited what the enemy team could have done, especially since Rein was waving his shield around and your Junkrat was applying pressure from behind. You not being there allowed the rein to take high ground and challenge the Junkrat.

You were forced to reposition at around 7:51 - but quite frankly you should have rotated before then.

13 min - You waited until sleep and bubble were used but you still used BOB almost immediately after you got it. If, instead of sending BOB down main you went to the mega room on the right and put BOB in their backline the enemy wouldn’t have come out that unscathed.

14:18 - You tunnel vision on the Ashe, the enemy Mercy is reviving in front of your face. She’s standing still. You don’t shoot her. She revives the Ana. The enemy team now has two supports that are alive and the Winston jumps on you. If you killed the Mercy while she was reviving the Winston wouldn’t have been able to put pressure on you.

15min ish - The one time when using BOB immediately probably would have been a good idea because it would have allowed your team to push cart to the end. Instead you stay in the same spot you’ve predominantly been in for the last 7 minutes, get dived and die. Monke angry in your backline, your supports wipe, your team wipes.

16 min - You panic on shooting the mercy who, albeit is spinning her head is at the same level consistently. You have bomb too, and while it could have killed you. The mercy probably would have been dead and she may have not gotten the revive off. Instead you die, she lives, monke lives.

16:54 - Standing in lane with no cover. There’s a high ground area with cover and view of the high ground where the Winton is behind you. You die because you’re out of position.

Last fight was okay but it seemed like you were feeling the pressure of the match ending and you didn’t do as well. But positioning, etc in that part was fine. I’m not sure there was much more you could have done at that point, maybe someone else can chime in.

TL:DR - You stay in a single position too long, you rarely if ever rotate. I never saw you grab a health pack. You go afk a few times, stop that and find an off-angle. You use your ult like a cooldown, but you rarely pay attention to what the other team has to stop it (e.g. positioning, Mei wall, sleep). Turn footstep volume up and put on your headphones. Focus shooting supports, but avoid tunnel vision.

Finally things you did well:

  • Your dynamites are generally quite good, no complaints about those.
  • Your accuracy is good.

→ I have to go so I didn’t proof read this. Hope it helps.

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No. Objective matters more than kills.

Control moves (boop, spear spin, winston ult etc) to secure point matter more than widow killing 5 from a distance but not touching.

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No. That’s a misconception.

If you’re not winning team fights you’re not taking any objectives and that’s just an undeniable fact.

for the last time, elo hell does not exist

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Are you sure?

Example A: Lucio on point in overtime boops enemy off from touching. Does not kill anyone, but secures objective and the win.

Example B: Widow from sniper point kills all 5 enemies in overtime, but doesn’t push payload, causing defeat.

Objective is everything

Winning does not require any kills.

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Small addition:
Of course, most of the time it does require kills, but only in order to achieve the actual goal (objective).

Just so no one tries to twist your words into some weird nonsense.

Elo hell isn’t a thing.

The perception of it existing is personal experience. For you, you are stuck in the middle. Someone else will have the same experience and their own personal “hell” in Bronze and another in GM5.

I think this sentence summarises it well… “Its existence in various games has been debated, and some game developers have called it an illusion caused by cognitive bias.”

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Eh, i’m not sure how to tell ya…

Booping people off the point does literally nothing if it’s in overtime unless your team has already won the team fight and the enemy is down to their last player alive, capable of touching the point. You can’t boop the entire enemy team off the point, and how often do you see that happen, a Lucio booping the remaining enemy player off the point? It really doesn’t happen as often as you’d like to believe.

I suppose i’m too used to organized play, but teamfights should be fought in chokes, not on the point unless you manage to get pushed back to the point.It is of course also depend on the map you’re on. So your example is a pretty bad one.

Again, a bad example, because this depends even more on the map, and 5 kills in overtime? The Widow doesn’t even have time to fully charge her shots and take proper aim in that small amount of time during overtime.

No, winning team fights is everything, because you can’t take the point without winning the team fights. You can’t even escort the payload if you’re not winning your team fights.

The objectives are important, and i’m not saying otherwise, but i am saying that in order to achieve victory, you need to kill your enemies. You can’t take any objective without doing so, which is why winning team fights is the most important factor in order to win. Winning team fights is the win condition in just about any scenario.

Win team fights → take the objective → win the match.

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Let’s run a test sometime. King of the hill. Team A have 1 hp each. Team B can’t affect the objective. Which team wins?

It’s like any sport. Scoring goals is all that matters. Everything is about scoring those goals, not about how well you get past the enemy team.

The team who gets the most kills to prevent the other team from taking the objective.

I’m gonna try and say this in the nicest way possible.

In order to push an objective you need to win team fights, and you can’t win team fights AND take the objectives without clearing the point of enemy players aka taking them out. That’s just a fact.

You’re not gonna clear any space and take any objectives in an objective based FPS game by just standing there looking at the enemy players. As far as i know, no one has ever developed an FPS for pacifists…

Winning team fights → Taking the objective = Win. In that very specific order.

You’re using logic and clear thought/reasoning. You’re never going to get through to them cuz they don’t understand how to use these things or any critical thinking skills.

Just quit while you’re ahead tbh. Not gunna get anywhere trying to reason with the unreasonable and illogical

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How come I’ve won many times just by pushing people off point? Hog ult is another great example.

How come I’ve won many times with the entire team dead?

Magic!

One team will get more kills yes, but can’t ever win. As time approaches infinity the 1hp team will win. Extreme example, but valid to explain that killing doesn’t win - completing the objective wins.

False equivalency here. You’ve set up a game where one team couldn’t possibly win.

How about a 1hp team vs a full hp team? Guaranteed, no matter how many boops they get or the number of high iq plays, the 1hp team will lose because they’ll never be alive.

It’s true that the game is decided by objective time, and there’re plays you can make to reduce the amount of teamfights you need to win outright, but the idea that you can win in ow without winning any teamfights is silly. You could definitely win a game of ow without a bunch of boops or plays/ults specifically designed to push people off of point though.

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Exactly is many more words lol. They push a huge fallacy here on this forum.

It’s to establish what matters more - objective or kills.

What does this establish about objective vs kills? Please explain why you’re handicapping one side but nothing for the other? You’ve established a kills vs easier kills test and nothing more.

I can tell now you guys rely on scoreboard too much in the wrong ways, blame teammates a lot, and scream “HOW???” when you lose with twice the kills as the other team.

Your handicap was way worse…you made it impossible for a team to win. I just made it really difficult for one team. But if what you said was true, the reduction in hp wouldn’t be a very big deal - juat play point.

And read the last paragraph. No handicaps or false equivalencies there.

Girls, girls! your both pretty!

What I am teaching my sons… its very hard, if not impossible, to convince another person they are wrong. Unless mathematics is involved, grey will be grey… team fight vs objective are just two sides of the same vin diagram, meaning its situational.

As a tracer I capped point and gained 10% but lost the team fight. Unfortunately we lost the match. Maybe other things occurred but thats the “situation”!