"Edit Variable names" Feature requests

I love that we can name the variables now, have been able to for a while but that was a major step to make variables better. But there are a couple more quality of life changes that I think would be very helpful for a lot of people.

Rearranging the order of the variables
If I could do this, I would be able to change the order my variables are in after I’ve made them, I can keep them organized way easier than if I have to leave spaces between them just in case I want to add more values to a set later and might not even get to keep things in the order I want them then. The order my Variables are in is important for me to help remember what does what.

Set variable values
I think this one would be a lot easier than the last request, it’s pretty common to be able to do this in other coding systems. This would just be helpful for values that have needed to be set at a games start, you don’t have to do it with a script, and you could use it for game options.

Variable comments
Same as other comments for actions, it would put a little tooltip over the variable when you are in a menu to help with identification.

Copying variables without replacing them TheWorkshopr

It gets annoying that my variable names get replaced when copying variables from different modes. This happens to me a lot because the modes I create are similar to each other.

2 Likes

Copying variables without replacing them
It gets annoying that my variable names get replaced when copying variables from different modes. This happens to me a lot because the modes I create are similar to each other.

1 Like

Do you mean a default value for a variable, right?

This one can be extra helpful but there is an existing way … you can add almost all you need into a name of a variable, like TimePassedSinceLastPlayerJoined and use it. IMHO

Why not to edit your script in a text editor like notepad++ before to paste into your new mod? It really helps me to merge different parts of some mods.


More info about me and my game mods you can find here.

I was just thinking you could do that, but I have been having some issues with copying code, it changes when you copy it back into Overwatch for some reason.

I am working with vectors a lot so easier way to change something is to copy outside, fix and paste back into a rule. I saw no a difference between text editor and copied code for real but sometimes I see something changed when load a preset… that is weird…


More info about me and my game mods you can find here.

I’m a console player.