Normalwatch is so close to being fun but every game I play seems to be dominated by Echo. All the other crazy things are just a tier below the damage she can put out easily. Maybe it’s just my casual skill level lobbies that have problems shooting her out of the air? But it seems like constant sticky grenades just destroys anti-air counters.
She is pretty annoying if only because the sound and screen effects of sticky nade are audio-visual torture.
Why arent you setting up short and long range AA systems in your matches? Your fault if you cant shoot down a flying rat.
I don’t see a problem with this.
Idk if she actually is too strong, but the explosive spam plus being in the skybox all game is very annoying. Tho I did my challenges and have no intention of playing the mode more.
She moves pretty slowly though. I’ve been able to knock her out of the sky pretty easily with even just projectiles, let alone hitscan.
Tired to death of constant mine spam.
Yeah legitimately unfun. Here’s me plinking along having fun on Illar- I died before I can even say her name.
Are you seriously complaining about balance for an April fools mode?
just go ball he is essentially unkillable
I am if I have to play 50 games of it for the skin.
Try Mauga? I’ve been playing him cause dragging people off the map with cage is fun, and all the Echoes I’ve been running into have been really easy to poke down with him. You can even fly up to them if they’re too far away.
For me it’s the Doomfist always in my face with the punchy punchy. Echo is annoying and all, but aside from the visual noise all that damage looks a lot worse than it often is.