Being fun (which is subjective), worthwhile, and balanced at once is very hard to do.
What weâve been saying for the past months but okay. Anyway, hereâs something thatâs fun, worthwhile and balanced:
Just fun is enough, ty.
Flying around and mindgames were also part of her gameplay. But an e-ability which gives her some utility would have been nice back then. Could have made her more even more engaging and interesting. Maybe with a good enough e-ability you could have justified some fixes/nerfs to her ultimate to make it less âunfun to play againstâ. But hey whatever we are stuck with this crappy rework now yay! -.-
Well, thatâs probably an easy way to destroy all their companyâs popularity and make their quantity of Owâs players to plummet, causing the company to have terrible results and people to be fired. Now guess why Blizz wonât do that. Just a hint: Iâve already told you.
Man, I thought the joke was obvious.
Guess not.
BURN THE MERCY MA-
oh that works too
Best way to reduce Mercy complaints is to allow us to filter words. Specifically the word Mercy.
60 hps
mass rez
mobility
damage boost
and a way to shut down ults.
no thanks
To compensate for her net decrease in utility.
Historically underpowered but balance changes accompany it to make room for Pacify.
Always been there.
Never been an issue.
LĂșcio, Zen, Reinhardt, Ana, Orisa, Briggite, Symmetra and Moira shouldnât exist if we were to follow your logic.
Why donât we just give her 1000 HP and she can fly forever now
you sum it up pretty well ânever been an issue beforeâ. welcome to the club of we stack every iteration that made mercy OP into a mecha-mercy and see what happensâŠNot asking when too much, is too much.
They want the world, and arenât willing to give up anything for it
Thatâs not balanced.
Damage boost has never been an issue.
No need to be hyperbolic. Either respond to my points or end this discussion now.
Thatâs the point. All of her current was never a question of when is too much, because we never had this fantasy land wish list of what else can stack onto her.
You want the highest mobility in the game
you want the highest sustain healing in the game
you want the ability to shut down dps ults
you want the ability to resurrect a whole team back to life
you want to maintain your ability to individually damage boost people
and the saddest thing of all. you think thatâs balanced
Except, weâve always been fine with her mobility and her mobility has always been worse than Tracerâs.
Weâd be complaining about Moiraâs existence then.
Other heroes have this privilege.
Yes. It was fun and balanceable unlike this garbage rework.
Itâs almost like Iâm speaking to a wall.
Saddest thing of all is that you think it isnât⊠This goes to show how much you know about the topic at hand, which is to say, not that much.
Let me try this with another hero:
You want the highest mobility in the game
You want the highest damage in the game
You want the ability to insta kill people with you ultimate.
You want the ability to kill entire teams.
You want to maintain the ability to teleport on a short CD.
And th saddest thing of all is that you think itâs balanced.
What you did can make any hero look unbalanced. Stop.
Let me fix the divide because you feel itâs unfair to point them out individually.
you want the highest mobility in the game
you want the highest sustain healing in the game
you want the ability to shut down dps ults
you want the ability to resurrect a whole team back to life
you want to maintain your ability to individually damage boost people
and the saddest thing of all. you think thatâs balanced
in one character
Tracer
You want the highest mobility in the game
You want the highest damage in the game
You want the ability to insta kill people with you ultimate.
You want the ability to kill entire teams.
You want to maintain the ability to teleport on a short CD.
And the saddest thing of all is that you think itâs balanced.
Arguing like this is pointless. Now, again, either address my points or end this discussion.
So what youâre saying is the way we balance our game is to steadily make everyone stronger, and when someone is weaker, buff them.
never nerfing the original offender, just buffing itâs adversary.
good balancing there, jeff. we know itsâ you
How is it a buff? Turning Res from a CD ability to an ultimate is a net decrease in power⊠Also, forgot to add, you say this:
As if itâs OP but Mercy had all of this before her rework, before invulnerability, and she was underpowered. Thatâs a omegalul right there.
Edit 2:
Explain the most recent balance changes for the supports. Youâre acting as if power creeping is taboo.
Itâs an âeasy wayâ when you donât say the hard part of how you gonna do that.
Easy: