Easy Way to Nerf Zen Without Ruining Him

I did. You think that discord’s persistence is what makes him OP, because he can see targets who have gone to cover.

Did it not occur to you that the reason this is the case is so he can charge a volley and kill people who don’t respect how discord works?

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It also maintains consistency with his healing orb. They both detach after 3 seconds out of LoS.

Blizzard likes consistency (in game mechanics) so I don’t see this nerf ever happening.

Zen is perfecly balanced.

Even before his orb speed nerf

March 22nd:

Most picked support?

Only in OWL lol. Looks like a pretty balanced graph for me as far as healers go.

But you can’t say the same about current meta.

Such as Hanzo, your main, being the most picked dps by far and making the meta and other picks entirely revolve around him the higher you go, such as Zen rising in pickrate despite the meta not favouring his usage, just because you need transcendence to counter enemy hanzo. So you can’t use other supports anymore when Hanzo is so prevalent. By your admission, current Hanzo is OP then.

He has no escape ability and no way to counter someone on him other than his damage ffs, so what you want is just a free kill?

Says the guy who can’t even read lol. See below:

The quote you’re referring to, my illiterate friend, is this one: “And leave him in a similar position to Sombra? No thanks.” which is not by me but by the user Harrowed. I guess you mistook us for one another because our icons? Sadly there’s more to reading than just looking at the pictures :wink:

I suggest you take your own advice and “get good” by going back to school and learning how to properly communicate with others.

I meant being used as much by pros / considered so strong.

I don’t really think it was a nerf, per-say. As I said earlier, all they did was make it take longer to charge which I find to be better since you can hold it longer for when an enemy actually comes up. The old version I fired too quickly a lot but the new version I’ve actually been able to land hits with / shrug.

I’d prefer him getting an escape ability and his damage toned down. But that argument is dramatic. There are plenty of characters who can’t deal as much damage as him and aren’t free kills - especially supports.

Nah, Zen doesn’t need an escape ability and his damage doesn’t need to be toned down, because he’s just fine the way he is.

Don’t change what is not broken. His movepool does not fit other abilities anyway and there is no way you’d get anybody to agree to take away any of his current skills in favour of mobility ability.

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Yes and those other supports have either an escape ability, stun, or sleep which was my point. It’s not dramatic at all.

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All the pros believe zen is too powerful, but thats just his nature, he’ll never be balanced. Always a bit too weak, or too strong.

If Doomfist were better, Zen might be harder to play.

You just broadened it to several categories. I mean I could argue that characters who deal as much damage as he does aren’t able to also increase damage done to the target, heal, or regenerate armor. See my point?

You’ve already proven that you are unintelligent and don’t know how to read. Now you’re just making yourself look worse. If you have a real argument, I’ll be here to counter it. Otherwise, bye.

Zen is fine. He’s one of the most balanced heroes in the game. Give it to an omnic monk to find balance.

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Why do you want to nerf him? He just got that orb volley nerf, which actually makes seeing Discorded enemies through walls (for a whopping three seconds) is necessary. The ability is already unreliable on its own, to take away Zen’s personal method to get a shot at landing it is just plain mean, if not totally unnecessary.

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No, you apparently aren’t reading carefully despite your insistence. I didn’t say discord shouldn’t persist through an LoS break. I said that he shouldn’t be able to see it through a wall. Big difference.

They are linked because that’s how the mechanic works. You keep saying Zen shouldn’t be able to see it through walls, but that’s an intentional feature to force flankers to respect Zenyatta’s volley and overall damage output.

Taking it away makes Zen’s life harder, and flankers’ easier. Why do this to a hero that doesn’t need a nerf?

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Because he (along with Mercy) outclass every other support to the point that there’s never a reason to pick anyone other than Zen and Mercy regardless of the meta or the team’s composition or the enemy’s composition. Not only are they very strong on their own, they also massively speed up their team’s ult economy with discord and damage boost, which I think should either be removed or be also given to the other support’s utilities (speed bost, anti-heal).

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No, that’s how the UI works, there’s a difference. The ability mechanics stay the same. The UI would no longer show the orb through walls. That’s it. That’s the only difference. Every post you have put on this thread has been wrong.

Every post you’ve made has refused to discuss “why” other than “because I want it gone”. There is nothing wrong with discord’s persistence, its UI interaction, or any of its other mechanics, but you keep insisting it needs a nerf.

Did I miss some hidden text somewhere that explains why you’re hard on nerfing Zenyatta of all heroes?

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Yes, you did. You really need to work on your reading skills. I’m done explaining stuff to you that’s written in black and white in comments above.

i think its so he can better be aware of flankers so he isnt shredded by them. he could use a tiny nerf, but i don’t think this, and i don’t think it’s top priority

I thought Hanzo being a must pick is what contribute to Zen’s pickrate
But hey, let’s nerf support everytime hesheit can do not-so-support-stuff!