D.VA Nerfs/Changes?

Am I the only one who thinks this hero needs some balancing.

Infinite auto attacks.
Orisa is semi – once she over heats there is a reloading mechanism.
Just holding down auto attack and throw in some rockets…Tons of damage for a tank. Can run down/duel almost anyone.

Super mobile. That flying rocket boost needs to be addressed.
There is no such thing a being caught out of place as a D.va. Every 6 seconds…

Very tanky. The mech can absorb a ton of damage. Comes with a shield…
Worst yet is second life D.VAc – out of the mech.
Why dose she do so much damage ? Am I the only one who thinks that D.VA herself should be on the same lvl as an attacking Mercy. Yet feels comparable to a Tracer.
If she’s aggressive enough D.VA can just summon another Mech.

The ULTI! Over the top.
It can be thrown in any direction with little in mind and get a triple kill easy. The only thing next to it is a JunkRat Tire. But hes a ‘carry’. This is a tank and yet some how the only counter play to the mech is to hope run for cover – if your fast enough.
You can kill JunkR’s tire. Yet this is the only counter to an exploding mech.

Make it make sense Blizzard.

I just think she gets mech back after it’s destroyed way too fast. That’s my only real issue. That and that she still has her “haha funny” instakill damage on Call Mech, making many DVas run around mechless to get the funny reddit kill.

Other than these I personally don’t find her too bad. I kind of think she’s rather balanced, all things considered. Beams still eat her up for breakfast.

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Dva is fine imo. I don’t find any part of her kit to be oppressive or annoying to fight tbh. If she uses all her defence matrix she’s completely defenceless, and beams just cut right through it anyway

It…it is comparable to Mercy and no where near like Tracer O_o

Judging by your profile and 0 posts, you are new to the game.

Dva needs some buffs because she can’t be played without someone changing to Zarya.