Not really, a lot of stuns screw him. Healing screws him. A lot of less powerful ults screw him. Bubbles can screw him. Boops can usually screw him. It’s useless against Tanks.
Is this post about dragonblade or nanoblade? If you said nanoblade, you’d probably be right.
Genji could be killed mid ult. There’s also about 5 or 6 abilities and ults that will make dragon blade near worthless. Once mercy pressed Q that was it. You only had to hope you killed her before then.
What’s with the completely irrelevant topic. Mass rez is never coming back and Mercy is never receiving any significant change again. This is all completely irrelevant. Blizzard don’t treat heroes the same, they don’t care about double standards, and they don’t care if some people want a revert. Mercy is going to remain who she is from now on, with perhaps some numbers tweaking changes to improve balance. Also, Blizzard is not a friend of any of us, they only care about our money, and abide by your idea of fairness…
I think that this is (at least) a bit of an overexageration. Rez (originally) was an instant cast ability that didn’t need LoS and had no counter play besides killing mercy (which yes, was not hard to do). I generally see Genji’s get between 2 and 4 players where as most rezes I and my friends did were 2-3 (it was always a hype moment if we got 4, screaming if it was 5). Additionally, Genji’s blade needed a bit more skill and coordination than rez did (not much cause I mean its not that hard to get at least 2-3 kills with blade…at least back then)
This said, I do understand what you are saying. With DPS ults being able to wipe teams and be fine, its odd that one ult that could undo that was considered too strong. How it was after Mercy getting invulnerability after was too strong, but it could have been tuned down/tweaked to make it less so. I just wish that they would have tweaked Rez down a bit instead of giving us Valk and the pains that followed it.
Final note, it is a bit odd how Rez was considered this horrible thing that plagued the OW community, but it was pretty powerful and something needed to be done about it. Also, DPS ults are not that easy to do.
[Later added] I will say, now that rezes are practically no longer a thing, I find that there is less care about strategically using ults. Just spew them out and see what you get (there is still a majority of games where ult strats are used and good thought put into them, but less so ever since Mass Rez/Multi-single rezes were gone.) Not trying to defend either of them, but just an observation I have been seeing.
Its not a double standard.
Multiple DPS heroes have the POTENTIAL of getting multi-kill ultimate’s. Once its activated there are plenty of ways to stop it (stuns etc) or if the player is just crap or badly positions they will die/get no value.
ONE HERO has the guaranteed effect of reviving teammates when the ultimate is cast. It doesn’t matter that she can be killed during the GA/cast time as its such a small window. Once the ultimate is cast THERE IS NOTHING you can do to stop it.
Ult economy isn’t a reason either.
But is still stopped by other defensive abilities like zarya bubbles and cyrofreeze
Stuns ,any high mobility hero won’t die to it ,tanks won’t die to it unless injured ,some defensive abilities ,some defensive ults ,knockback abilities