DPS queues in GM+ are still unacceptable

is there ever gonna be some kind of fix to this? i have to duo if i want a chance of finding a dps game in under 5 minutes

They need to fix/rework tanks and/or add a DPS slot (7v7). Until then, probably not.

Just derank a good portion of high skill tier DPS, by reducing SR gain.

Presto, good queue times for those that remain.
And good queue times for those that derank to larger population groups.

Also they could do this:

I don’t know about deranking or buffing ranking. But, if the SR system is working correctly I will say this. If it is fair and calculating MMR properly, the ratio of DPS, Tank, and Support will be the same at all ranks. Just to be clear, the ratio not the number.

If the ratio is out of wack at the top, then that’s a problem and could be part of the reason why the issue is so much worse at the top.

So, if in Gold the ratio is 1:2:1 then it should be 1:2:1 in GM. I think what’s happening is in GM it’s more like 1:15:5.

I figure, we’d be better off if the population bell curves for different RoleSR’s we’re more synced up.

And there’s not much point about worrying if Tanks/Healers/DPS are judged equally, as long as they are judged properly DPS vs DPS etc.

Its not the game’s fault.

I agree, I think. Do we understand each other though? I’m concerned about ratio. You said the bell curves should be synced. That’s ratio. If there are 2 DPS players for every tank at Gold then there should be 2 DPS for every tank in the top 500. If that ratio is not consistent then you get a much bigger difference in queue sizes at different ranks making some people think the problem is extreme and others think it isn’t so bad. So, you are basically agreeing with me on that I think.

When you talk about not being important if they are judged the same. I think it’s actually important that they aren’t. Different roles have totally different stats that are important. The important thing is making sure that you aren’t overly favoring the promotion of one role or another to higher ranks so that you aren’t creating a queue time nightmare.

Probably, basically the result I’m after is shuffling 1-3% of comp players, who are DPS in Diamond-to-GM, down about 100-300SR.

If the ratios are correct in the first place then that wouldn’t be necessary. Since it appears to be necessary then the SR system does need an adjustment.

Just don’t play dps, the queue times will fix themselves the less people play dps

Imagine going through all this nonsense to try and support the 222 mistake. All these resources trying to fix queues in 222. Sunk cost fallacy.

We could just as easily have gone into a LFG rework.
A proper LFG, to silence the ‘selfish dps’ casual tank/support mains that oh so desperately wanted a 222 prison.

This is not something Blizzard can fix, unless they mind control people that like playing DPS and make them forcefully play something else.
You can’t just make people stop liking what they like.

Will you start eating a food you despised because somebody covered it in chocolate?
Meaning sugarcoating the issue won’t solve it either.

You have good intentions, but man those are some atrocious suggestions ngl.

Imagine acting like the devs will junk something they worked a full year on designing.

And instead of looking for ways to implement it properly. You just mentally slam your head against a brick wall, repeatedly.

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Well they junked LFG didn’t they? And that was many months (10?) in the making?

How about we just have a checkbox that says ‘willing to join non 222 games’. Watch those 222 bozzos get wrecked by my 141 east coast dankbois.

Yeah, but that didn’t work well for 90% of people.

Role Queue works fine for the vast majority, but really sucks for small population groups like GrandMasters.

The vast majority are experiencing worse queue times, terrible jailcell matches, cancelled encounters, more toxicity, more deranking and less caring, etc. Theres some echochamber data that says 67% prefer 222, though, so I digress.

To be honest, as much as people focus on Diamond/Masters/GM, I totally get it that Bronze is also a small population group.

I think the dps queues are long because there are too many dps players. Way more than tanks and supports. The issue is, the only two tanks right now are Sigma and Orisa and if you hate those two then, welcome to the club

The funny thing about people that say this is that 90% of the times they’re the ones who want to jump to a DPS hero from tank or support the moment the first team fight is lost.
Leaving the team without a tank or support.
If they wanted to play DPS why not play DPS since the beginning.